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#feedback

Edited by Beyond Evolution: 11/29/2014 8:04:57 AM
112

A solo player's Nightfall experience

1st let me say that I understand nightfall strikes are intended to be a highly difficult 3 man event. That being said, I think this last round of strike balancing was a bit of an overkill. As a person who only runs solo, I used to enjoy attempting nightfalls when they had a burn modifier. I wouldn't always make it to the end, but I found the slow crawl through the strike to be allot of fun. Unfortunately, after this last patch I can hardly takedown a single shielded elite heavy. Pumping every round I have in all of my weapons to take down 1 guy is ridiculous. The rate at which they absorb rounds is OBSCENE. Your patch notes said you rebalanced the strike so that running with a team would be more of a benefit instead if a burden. I completely respect that. It also said that running solo would be more challenging, which is completely understandable. I don't mind a challenge. I don't even mind failing because I got overwhelmed, but this... this is crazy! This isn't a challenge, this is a cruel joke. I accept that I'll never get to run a raid. I also accept that I won't be able to participate in 90% of your "special events". I even accept that I have to get used to abandoning exotic bounties and forgo their rewards. But relegating solo players to only dailies and patrols is just plain mean. I really was enjoying myself for awhile. Even with the LIMITED amount of content I had access to, I had hope that you would open up more at some point. Instead, I have even less content to participate in now than I did when the game launched. *(imo) The Nightfall was the solo player's equivalent of a Raid. Because it was the only "end game" content we had with decent rewards.* With so much empty space and underutilized areas already in the game, I would have expected you add more things to do before you started gateing even more content behind a wall of griefers and asshats. I'm very disappointed with this turn of events. I can only hope this isn't indicative of your future plans, because for a little while I was really enjoying myself. *[i]I would like to thank DeeJ for taking the time to [url=https://www.bungie.net/en/Forum/Post/80717560/0/0/1][u][b]reply[/b][/u][/url] to my feedback. I can only hope you also viewed the [url=https://www.bungie.net/en/Forum/Post/80725858/0/0][b][u]suggestions[/u][/b][/url] you requested.[/i]* * [edits] *

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  • I have to say, I honestly don't understand all this angst and malaise directed towards solo players. Allowing people to run content solo should have absolutely no impact on the team players experience. As long as you receive greater rewards & a better experience when you're with a team, why does it matter if someone whom you have no interaction with gets to enjoy their experience too? I'm not complaining that I can't find teams, it doesn't bother me. I'm not complaining that I don't get to Raid, I never expected to. I don't even care that nearly all the special events are team oriented, because I know the main focus for Bungie is about generating a superior team experience. What I'm requesting is to simply allow Strikes, in any form, to not be co-op ONLY. If they can adjust the rewards & difficulties relative to group size, why not adjust the same things for single players. If it doesn't effect your personal experience, why do you care what other people get to do? It's not like anyone is asking them to nerf team play or to even make unique content that can ONLY be done solo. Asking for solo options for SOME of the "end game" content doesn't harm anyone. All it does is allow more people to enjoy the game. How could that possibly be a bad thing?

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