Paladin class
melee shield punch
sub-classes would consist of three things :
super: a flaming solar sword (time limit similar to blade dancer but lacks time extension) special a simple slash melee with the sword causing an enemy to burst into solar damage
super: void shield bash (similar the titans shoulder bash but with an actual shield instead it knocks enemies out of the way slowing them (Vex outright explode) special: throws a void enveloped shield (think captain America and you'll get the idea)
Super: arc healing station erupts like a fountain for a brief period of time giving anyone whom steps in it rapid healing for
20-30 seconds or until it wears off. special: the player slaps an enemy with their gauntlet(think challenge olden style) and healing comenses for 20 seconds and it stuns enemies (knocks off arc shields)
this would solve two issues the pissed off xbox fanbase/gamers who felt angered/betrayed by the PS exclusives and the point that many players WANT a class that actually uses both a sword and can actually heal allies
Elemental resistance raid armor set void, arc, & solar each individual piece can negate 5% of a specified element damage with 5-10% bonus defense against other elements when all of the same type are collected example :20%void & 10% solar/arc def
blocking damage against NON-GUARDIANS PVE stat only to make it fair
new heavy and primary weapons
Heavy :Fusion Cannon simply put a triple barreled elemental cannon similar to halo's Spartan laser in looks but functions like the designator in Halo Reach the trigger is held down until a lock on that must be maintained on a single enemy for 10seconds (red/green)an orbital laser is fired from the player's ship thus striking the single target with blatant kinetic overkill
grenade launcher
Heavy:Element Thrower simply put the player gets a flame thrower that spews 1 chosen element from the 3 choices given
Heavy: Grenade launcher void/solar/arc damage more rounds tiny blast radius
Rare/Legendary/Exotic
Primary: Dual Wielding SMGs , tiny impact, mid range ,low stability, but ridiculous clips. only uses central targeting reticle the two SMGs together is counted as one total weapon
Primary: Exotic: Harpoon Crossbow midrange elemental harpoon crossbow doesn't alert PVE enemies to your location
also larger vault space: make it scroll like pages example page 1/5
if anyone likes the suggestions or has any opinions feel free, and Bungie's staff I Want your opinion's' most of all please w/b asap!!
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We already have a variety of weapon classes. Why are so many people interested in inventing new weapons in destiny? I want all the variety they can possibly create, but realistically, they have PvP and PvP harmony to maintain. Adding completely new weapon classes would be difficult, and it seems highly unlikely.
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This this is what this community needs more instead of all the complainers
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I like the concept of a Pally, but the shield focus would be difficult in a shooter game. the elemental resistance idea is by far my favorite suggestion, though.