After doing a number or raids I can conclude a list of problems encountered throughout the raid. The list is as follow and it seems all of the problems started after the supposed Atheon fix and RNG addition:
1.) Atheon sometimes teleports 1-2 people
2.) Ammo synthesis when used in hard mode doesn't work
3.) Praetorians gaining health when it seems you have killed them, this also holds true for hobgoblins. All also holds true when at the start of the raid as well
4.) When either running or walking through the portal, it sends you right back to the same room and never back to the main area
5.) Oracles sometimes doesn't give off sound when they spawn
6.) Oracles spawn in after waiting 1-3 minutes, by that time you have subcomed to the oracles
7.) When the user for the shield walks into a bottomless pit the shield doesn't come back to the surface like it was claimed to
8.) Lag issues is a big problem, may it be on whoevers end
9.) The problems persistently gets worse after every death
These are all the problems I can think of to report, hopefully these are recognized and soon to see fixes to them. I also hope the same problems do not persist in the new upcoming DLC.
mc_polo out.
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More problems to report after thinking of other problems in the past: 10.) On the templar when defending the confluxes, the enemies sometimes instantly teleport to the conflux whit no chance to respond to the problem 11.) On atheon, it is possible to be detained when teleported. Undesired by the community 12.) Damage being dealt sometimes doesn't appear until a set amount of time had passed. Possible lag issues?