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#Halo

2/8/2012 2:27:23 PM
9

Why h2v really lags

[url]http://forums.xbox.com/gfw/technical_support/connection_networking/f/265/p/202113/1050492.aspx#1050492[/url] [quote]Now to the real stuff, a friend of mine contacted me today and told me that the serverlist was down again and that i should finally remake the serverlist. I had lost all my data and info on the serverlist and how i had recreated it beforehand, and that's when i found what i found. At first i thought that even Microsoft wouldn't go to this low of a level, but after rechecking i was shocked. This will probably be all denied but inside of halo 2 is a loop that goes every once and awhile to some "Advertising Sites" like Http://turn.com or http://zedo.com and http://ru4.com. When i saw that these were in there i was like "LOLWUT" the funniest part of it all was they tried to hide this information by combining the websites url forwards and backwards Ex.(moc.evil + live.com). here is a like that has the data straight from the memory (http://pastebin.com/zTi9zPvG), So i want to hear from GFWL why they are putting *** like this inside of there games and then say that its a persons fault that there games are lagging, when its in fact the game going to a bunch of advertisers for money. [/quote] Edit your hosts file to block these IPs: 127.0.0.1 ru4.com 127.0.0.1 turn.com 127.0.0.1 zedo.com 127.0.0.1 w55c.net 127.0.0.1 abmr.net [Edited on 02.08.2012 6:56 AM PST]
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  • I'd do it mainly because it won't do anything harmful we know of, but microshaft could release a patch to check the domain for traffic, or a sent check, and kick you off if it didn't return, but I doubt it. teh master server part is a little fishy, I'll wait for results before I judge it.

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