JavaScript is required to use Bungie.net

Destiny

Discuss all things Destiny.
11/13/2014 10:58:34 PM
6

Best Grenade in PvP for a Striker?

Flashbang Grenade

41

Pulse Grenade

42

Lightning Grenade

86

Which grenade do you think is most effective in PvP for a Striker? Things to consider: Time until detonation Damage Ease of use Special effects Comment with your reasons and which perks or equipment you like to use to make your grenade more effective.

Posting in language:

 

Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • I always kill myself with the lightning one. Forget I have it equipped, try to bounce it round a corner, it sticks to the wall and zaps my -blam!-ing eyebrows off.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

    1 Reply
    • Does anyone use the Armamentarium or do you find yourself throwing grenades so often the second grenade never charges?

      Posting in language:

       

      Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

    • I said pulse grenade, I use that with the perk that makes it last longer plus the armamentarium so throwing two into an area locks it down (plus aftershock) works really well

      Posting in language:

       

      Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

    • I like the flash grenade because of the way it can be bounced against walls and certain surfaces like in halo(frag grenades).

      Posting in language:

       

      Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

    • I like the lightning grenade. It lasts a long time and blocks off a flag prevent players from entering capturing it. I have had titans throw a lightning grenade on the flag at the last minute before their deaths. Those 10 seconds in control is all you need to win a match.

      Posting in language:

       

      Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

    • Edited by Hydraaa: 11/13/2014 11:01:19 PM
      Pulse grenade- throw it on the zone being capped by enemy team. It will give you a few extra seconds and stop them from capping it. Use the perk that makes the pulse effect last longer. This will also benefit the after shocks from fist of havoc.

      Posting in language:

       

      Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

    You are not allowed to view this content.
    ;
    preload icon
    preload icon
    preload icon