JavaScript is required to use Bungie.net

Destiny

Discuss all things Destiny.
11/11/2014 7:35:04 PM
3

DeeJ, where do Exotics fit vs Legendary

So I'm seeing more and more talk of all exotics needing a buff really badly, they shouldn't be close to legendary, etc, etc. But the thing is, I thought Exotics were supposed to be the same as Legendary just with special perks that made them special and *maybe* gave you a tiny edge over a comparable Legendary. I got this from the description that they were supposed to feel overpowered without actually unbalancing the game. (FEEL overpowered, not BE overpowered was what stood out to me.) I felt the ability to only wear one corroborated this theory, as it seemed to indicate that they were "equivalent" but that you might swap out a Legendary for an Exotic *for it's Perks*, not because it was so much more powerful. The two major camps seem to be 1) Exotics are Legendary with special perks (and a little extra light on armor) and 2) that Exotics are a whole tier above Legendary (supported by the *theory* that they will be further upgradable after the DLC, and not just getting a one time bump) My opinion, I think they should be equivalent to Legendary except the perks, and that people are taking the promise of a buff to Thorn/Bad Juju to mean an upgrade to all Exotics, but that's my opinion/theory. Would you offer some clarification on where Bungie intends for them to fit? (Not asking for a set in stone edict that won't ever change, I realize Destiny will evolve but where do you see them "right now" in the current/soon incarnation?)

Posting in language:

 

Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Really? No one else wants to know this? Everyone just wants to bicker about it instead?

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

    1 Reply
    • Edited by Spawn_osk: 11/13/2014 5:33:31 PM
      The deciding factor must be their performance against the lvl 32 enemies of the first DLC...and the lvl 34 in DLC 2? Will the max damage cap be raised to 330 or 350?

      Posting in language:

       

      Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

    • I would be interested to know more also, especially before I spend more shards on upgrading them. Because of the amount of time I have spent playing Destiny I have a lot of both Legendary and exotic, not to mention the ones I dismantled because I did not think they were worth upgrading. To me logic says exotic weapons or armor should be a whole step above legendary since you can only equip one of each. Otherwise we should have the option of equipping more then one exotic weapon or armor piece at a time. Clarification on this subject would be very helpful to me.

      Posting in language:

       

      Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

    You are not allowed to view this content.
    ;
    preload icon
    preload icon
    preload icon