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10/29/2014 8:43:57 PM
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Has anyone really noticed a difference?

Has anyone who has completed the raid really found the update to make it more challenging? I played today on normal, two randoms and the other three were regulars, but the random teleport made things easier rather than harder. For some reason it was one or two people EVERY time, one of which was inexperienced, and he just avoided the relic. I got ported every now and then, and it wasn't an issue. I grabbed the relic at one point, not that I am bad with it rather I was playing as an alt. and was a lower level. So, long story short, was this patch really as bad as we were expecting?

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  • It took a little while to get used to, and I still prefer the way it was but it really isn't terrible. What annoys me is that they fix all of that but not problems which keep happening that are causing wipes. They need to focus on the double porting, minotaurs regaining health,oracles killing people after they've all been killed, and dying from falling out of detain bubbles. Along with these there are countless other bugs that make the raid, especially on hard mode, almost unbearable. I enjoy the difficulty, but introducing RNG instead of tactics is not making it more difficult, just annoying. But to answer you question, it doesn't make it harder, just a little more annoying.

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