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#feedback

Edited by ReaZiN 860: 10/23/2014 8:18:41 AM
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THIS!! couldn't have said it better

http://youtu.be/UZ5BpeHVTWY
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    [u]To start off[/u]: don't ever believe what DEVs say at the NerdCons. DEVs want to do things, but are only allowed to do/release what the marketing and legal departments allow. My best advice to all of you is to not watch/read [b]any[/b] pre-release info about games because, whether it's printed or not, [b]all[/b] is subject to change at any time in a virtual world. ...and don't cite "lore" because all that can be changed by the discovery of an [i]Ancient Tome[/i] that corrects all we "know" from the "lore". [u]Consider the source of this video - this part is just hating on the narrator so skip this part if you like him[/u]: This guy is clearly a gear whore, a PvP bully and a bit of a narcissist. He's a grinder who likes to have top-tier gear before other players can get it so he can dominate them. He believes that there is no place for casual gamers in his world. Listen to how the tone of his voice and choices of words change at around 21:00 in the video when he rants about the loot system. XD 97% of the video is of him running around killing people in PvP - heavily edited to show only one of his deaths. OFC, it's possible that he has a KDR of 1,164, but I doubt it. Like most of the idiots on YouTube he made a video that is unnecessary. He is guilty of doing what he complains about at the end of the video - he plays into our idiocy by making 35 minutes of pretty moving pictures (which have nothing to do with what he is saying) for us to look at when everything he said could be summed up in a few typed paragraphs. XD He is an elitist snob who believes himself to be a genius. This is evident at around 23:00 when he asserts that younger players wouldn't be able to comprehend an ingame economy and a "well-crafted, open world". This is also evident by his references to philosophy and earth history near the end of the video to demonstrate how enlightened he is. He also keeps referring to "hard evidence" when he actually means "circumstantial" evidence. Hard evidence would be emails between Bungie decision makers specifically saying what the narrator is alleging. He actually said: "Now look, I don't have the answers to any of these questions..." after he went on for 30 mins speculating on the answers and citing "hard evidence". It's like when Morpheus was always saying that you can't explain what the Matrix is, you have to find out for yourself, but then he went on to attempt to explain what the Matrix is. XD I won't even comment on the last three minutes other than to say hopefully he was trying to be funny. [u]About the content of the video[/u]: Whining about DLC/Expansions being on the disks is old hat. We know many of the companies do it so we either get over it or send a message with our wallets. However few people will do that because most will rage internally or on the Internet and be lined up at the next midnight launch from the next title from the company who recently 'deceived' them. How do I know this is true? Because of the success of Diablo III. After many of the things Blizzard has done (most in WoW) they would be out of business if people put their money where their mouth is - I have and will never buy another Blizzard product as long as they are around. call END DIGRESSION I've seen many gaming houses fall because they didn't have enough revenue between titles so if gaming companies need to sell DLCs and/or expansions between 'major' titles I'm OK with that. I'm a bit on the fence about including and locking expansions on the main release disks because on the one hand it's cheesy at best (as the narrator of the video discusses), but on the other hand game DEVs need to think ahead. When they are near completing game_title_here_1 they should have most of the ideas for game_title_here_2 already formed and be brainstorming/spitballing ideas for game_title_here_3. If my beliefs are true then DEVs might have content created beyond the current title and including it on the release disk(s) keeps their costs down and gives them one fewer excuse for "rising costs" which they pass on to us. <.< The narrator uses a lot of strong language referring to how bad Destiny's story is. Again, follow my advice in paragraph 1 and you won't have lofty expectations based on what DEVs [b]want[/b]. The truth of the matter is that the story is [b]not[/b] bad. It's mysterious and has holes that I'm willing to give Bungie time to fill. I will admit that the story is [b]very[/b] short and for that Bungie should be criticized. It's so short, in fact, that I've advised at least one friend of mine [b]not[/b] to buy it just yet. The reason I suspect it's so short is because they are counting on PvP to carry Destiny - at least until they expand on the story. The narrator says that we should assume the worst because Bungie isn't answering his questions that he claims are shared by the community. Maybe we should assume that Bungie is building a story for us to discover a little bit at a time. I'm not a shill for any company, but I am willing to give them a chance before I shell them. As for Bungie omitting or delaying the gambling/trading: there is is a chance they are trying to figure out a way to stop RMTs because if items can be traded they can be sold for real-world money and Bungie is either trying to find a way to prevent it or figure out a way to get a piece of the action. Here's a hint: you will [b]never[/b] stop RMTs. XD The narrator claims that Rare and Legendary Sparrows and spacecraft are pointless. Rare/Legendary Sparrows are faster so you can get past skirmishing enemies with less damage if you don't want to fight them. Also, there is the vanity factor. As of now Rare and Legendary Spacecraft are vanity items, but it's possible that Bungie has plans for space combat and/or free flying in space in which case higher speed/durability would be a factor. The narrator complained about the "T" rating comparing it to Halo's "M" rating. He lumped CoD and GTA into a group of games that he claimed "are not even that violent" and likened them to Mighty Morphin Power Rangers. I haven't played a recent CoD, but I have played a recent GTA and it's plenty violent. :| Bungie [b]is[/b] suspect for the "T" rating and I noticed early on that there is no blood when we kill what seem to be organisms. Clearly the Hex are robotic, but the other three factions seem to be organisms, yet when you headshot them (yes, I've actually been able to do that a couple of times) a gaseous vapor is emitted as if we just destroyed a steam punk creation. o.O If Bungie is pandering to a younger audience, which I, too, suspect they are then they deserve criticism on this point as well. If they made the game more complex then younger players might actually try to learn more instead of shying away from it. Even if Bungie alienated younger players I'm sure they wouldn't go broke if they lost that market segment. :| Plus, they would definitely get their initial purchase because kids flock to the "M" games and their parents don't pay any attention to the [b]M[/b]. XD On his complaint about our inability to blow up drop ships: he blames a conspiracy because of hardware communism (dumbing down the framerate to match the weakest hardware). That's possible, but it's also possible that Bungie didn't allow it because then you'd have idiots posting videos of defeating bosses in 17 seconds, Bungie would nerf rocket launchers and then we'd bitch about that. As it is now we can't blow up the ships, but we can fire rockets at the Fallen's troop transports and blow the passengers up as they are sliding down those arms - I'm sure Bungie will 'fix' that. <.< [u]In summation[/u]: Most of what the narrator says is speculation based on his 'vast' knowledge. Destiny is good enough for me to give Bungie time to expand on it. If they boot it totally then I will never buy another Bungie product as long as they are around...or at least I won't buy it at release and will wait for at least one price drop. :P

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