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#feedback

10/23/2014 12:44:22 PM
0

Random Spawning of Enemies

When I'm told what's a healthy lifestyle, I'm told to eat a variety of things, do a variety of exercises, live a variety life. But when it comes to Destiny I see the variety of activities, but with the PvE the variety within the mission is not there. Surely it would be possible to either [b]a)[/b] Place more spawn points which then may or may not get used in that instance of playing a mission/strike/raid. Or [b]b)[/b] have a set value number on enemies for each area of a mission to appear (example being weak enemies count as 1 point and exalted count as 10, and an area you enter may have 260 points of enemies spawning) It may obviously mean that the coding in the current game may not be changeable to implement this feature now, but what about the future of Destiny? Would you like to see a bit more variation in a mission rather than knowing what to expect round every corner?

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