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#feedback

Edited by PerryDave : 10/29/2014 7:24:21 PM
154

6 strikes only, seriously!!??

Why? Strikes become just as repetitive as shooting into a cave. Bungie said the loot cave is not how the game was meant to be played, but how is doing the same 6 strikes, over, and over, and over again any different? What a low amount of content for the launch of a game. Don't try and tell me modifiers make up for that! We want more strikes and higher level play lists. UPDATE: There has been many replies to this post at this point. Almost everybody agrees with me. I think what this comes down to is game companies think they can get away with way OVER HYPING a game to up sales and ultimately put out a game far to early. Perhaps Bungie should have waited another year before they released. At the moment, I feel this game is heavily geared toward PvP, because of the lack of PvE content and repetition. It needs to be about the gamers and their entertainment! Destiny had so much potential...What Destiny will be after all DLCs have been out out is what it should have been at launch.

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  • XBoxers only get 5! Man that hurts. Had no idea how much that would matter when they announced that PS would get an extra Strike. Never would have guessed that was such a giant percentage of the end-game content!

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