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#feedback

10/20/2014 12:40:45 AM
82

What if a "hard" patrol was added?

Hey guys, Im reposting this from the Destiny forum in the hopes it will attract developer attention. My post is as follows: [quote]Since I like to spend time just running around earth and Venus shooting everything in sight, I had a thought: What if there was a patrol world with enemies lvl 20+ and not the level players would be when the campaign brought them to said planet. This would probably encourage more people to play the patrol since there is now an added challenge to it. Another idea would be to increase the spawn rate of mini bosses. It sucks to grind out ~50 vandals just to find one reaver. What do you guys think? Edit: Thanks for the feedback! Some possible additions could include fighting off the Darkness, possibly on Vex controlled Mercury, as well as visual effects of a storm, rain and general darkness. Another thing as mentioned in the OP is a big increase in yellow health enemies, a lot of you agree with that part. Last, if rep earned was increased it would make leveling vanguard much easier. I will be posting this in the feedback forum so keep the ideas rolling!
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  • Edited by SpartnMarcen: 10/21/2014 8:53:11 PM
    Supported. While I enjoy patrols ( no, really I do) having to face the lower level enemies gets well kind of dull. I can reload in the open and not worry whereas on level I'd never do that. I understand that it does highlight how our power has grown. It gives more of a reason to replay the old zones. Even just adding higher level tiers to patrols would at least add a sense of progression because the enemy commanders realized hey we need some tougher fighters out here. (Might have an issue with splitting players up too much though).

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