I've upgraded the "Special Weapon Ammo" for The Armamentarium but the maximum amount of special weapon ammo isn't changing. I used Patience and Time for my measurements; the weapon's total reserve capacity holds up to 17 rounds without Field Scout active, 25 with. Equipping and unequipping The Armamentarium made no change to these numbers, even after returning to orbit and rejoining as well as restarting the game fully.
Is this working as intended?
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The max amount of Special weapon ammo is 25, so no matter how many carry more ammo perks you have, it will not go over 25.
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Edited by colonel6994: 10/18/2014 4:12:59 PMHello, i'am french so sorry for my bad english.. I seem to have the same issue with Armamentarium and only one of my heavy weapon, Apocalypse Zombie. With the max amount of heavy weapon ammo bonus up, Apocalypse Zombie's max ammo i can carry is 226 (from 225). So i earn ONLY ONE bullet lol.. It's not seems to be a joke but close to a bug. I dont get another max heavy weapon bonus. I've tested a bazooka, i could carry 7 ammo (from 5), so it's nice enough. Does it exist a max amount of ammo? I dont really think that because Apocalypse Zombie has a max ammo amount bonus i can choose (or not). And when u choose it, it doesn't give u any bonus bullet (on the gun or in my pocket). Several days ago, my auto rifle (Hard Light) had two max ammo bonus (from gear, : boots & armor). I've earned about 2 x 100 bullets. More than 670 bullets (from around 400).
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I've repeated my experiment with Found Verdict, which does not have Field Scout. The weapon's maximum reserve capacity is 24 with and without equipping The Armamentarium with the Special Weapon Ammo perk.
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It increases the ammount of special/heavy ammo you can carry (in reserve), ie the bigger number, to the right of the weapon icon on the screen. It does't effect the amount that the gun holds.