I keep hearing the Hunters are mucho overpowered in PVP. But in PVE they are disproportionately underpowered. They are weak, vulnerable, and unstable. They are the hardest to control.
Hunters should be able to jump the highest, land on tiny ledges, stick to walls. IMHO, a Hunter should be able to go through almost the entire mission without raising a major alarm. (almost Assassin’s Creed style) They need to be way more sneaky, using knives and sniper rifles and silenced weapons.
So far, the gameplay for the three classes is pretty much exactly the same. I think it would be cool so see more variety.
I’d like to see a longer lasting stealth mode. New sneaky weapons, better maneuverability. And a healing ability! Why is there no healing abilities?
Thoughts? Any other suggestions for how the hunter could be improved?
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I agree with this completely. Golden gun needs to do more damage to bosses, and hunters need something to help them stay alive longer... Titans have a bubble and Warlocks can use radiance. I wish i didnt make a hunter tbh