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#feedback

Edited by julianwelton: 10/12/2014 2:12:31 AM
3

How to make bounties fun

Just some ideas to fix and or inject some life into the bounty sytem. 1. [u]Epic bounties[/u]. These would be tiered bounties similar to the exotic bounties. The format would be something like this, Tier 1 kill 200 Vex, Tier 2 Close 5 time portals, Tier 3 Defeat the gatelord on the highest difficulty. Just an off the top of my head example, but you get the idea. The rewards would be 15000xp and a package containg [u]one[/u] of these three things. A. 3 Strange Coins and 3 Motes Of Light. B. Ascendant materials. C. Legendary or better gear. It would be like a mini raid. 2. [u]V- A -R- I- E- T- Y[/u]. Normal bounties need to be more fun and unique. Use all of the story missions available to you rather than the same four everyday. Every bounty doesn't have to require an end mission boss. Maybe do something like kill all Psions on *insert mission* or Defeat 25 of each enemy race or find fifteen chests, lol It doesn't matter just mix it up. Doing the same things everday is killing the players experience. 3. [u]Faction bounties[/u]. These could range from standard bounties to tiered bounties like I described above. These would be given out by FWC, DO, and NM and upon completion give you a chunk of faction rep and a package possibly containg gear from said faction. (The factions need more unique gear and players should be able to spend Coins and motes to buy that gear). There could be small bonuses like say, for instance, you're doing a bounty for Dead Orbit you might get an xp or damage boost for wearing or using two pieces of gear from Dead Orbit. 4. [u]Patrol missions[/u]. I'm going to touch on these because they are similar to bounties and they are currently pointless. First of all, as a reward for completing the mission you should get at least two of that planets resource. Secondly, if the mission is given out by New Monarchy or any other faction you should get ten rep for that faction along with the current rewards. Also, and I might be alone on this one, but I'd like to be able to pick up one bounty for each of the three people in my fireteam. It would be cool to be able to do a Kill, Collect, and VIP mission simultaneously. That would make doing these missions [i]a little[/i] more interesting and cut down on the amount of time these semi-boring activities take to complete. 5. [u]Crucible bounties[/u]. Same as with PVE bounties, mix it up. Although, you do need to find a good balance between achievability and uniqueness where the Crucible is concerned. Also, give players xp or drop rate bonuses for using two or more peices of Crucible gear in the Crucible. 6.[u] Bounty sharing[/u]. Each player should be able to share up to two different bounties per day with a friend. You would not be able to have more than two bounties shared with you in a day. This will help make the game more fun for people playing with friends who are doing bounties that they have alread completed. With the exclusion of Epic bounties, if that were ever a thing lol. That's about it for now. If anyone has any ideas please post them. Maybe Bungie will see this and make some changes. Heres a link to another bounty thread started by InvertXnY where he has a few more ideas regarding bounties. [url]http://www.bungie.net/en/Forum/Post/70793323/0/0[/url]

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  • Edited by InvertXnY: 10/12/2014 7:30:31 PM
    Tidying up

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  • Edited by InvertXnY: 10/12/2014 6:09:34 AM
    Love this kind of feedback. It's great to find others with realistic suggestions to help inspire the devs. Please get your thinking caps on guys and girls. Who knows? One day you could see your friends grinding a bounty you suggested! "Invert's Bounty" or "Julian's Dead Orbit Task" would be a giggle! MOD: Could you move my thread into the correct place or possibly combine these? (I was a 1st post noob then ;-)

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    • I like this idea I hope bungie gets a glance at it (probably not) but good luck

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