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Destiny

Discuss all things Destiny.
10/10/2014 12:02:58 PM
3

Titan.... SMAAAASHHHHH!

Ok so all in all im lovin the game. There are some things I dont neccesarily like of course but hey, no games perfect. But right now, I wanna talk about the titan smash. The super for the titans. Its a cool and satisfying super (as I do have a titan and I use it), but I feel like its AoE is kinda huge. At least vertically. I tend to think im an all right player who understands the games tactics and how each class generally fights. Anyone should know by now, that if you see a titan straight running at you, he has 2 things in mind: he is gonna eat your bullets and shotgun you, or he is gonna eat some bullets and smash you into eletrically charred bits. I tend to fear the smash more, so ill jump in the air and climb as high as I can. Ill get a full jump and half a jet pack up and his smash will still kill me. Tell me thats not silly? I feel lile each super should have a counter. The smash, you should be able to jump clear of. I understand its a super ability, meant to come in and just demolish opponents, but players who recognize a threat well before it hits should be able to actually escape if they react fast enough. So, thoughts? Hate? Vulgar language? Angry comments? Comment below if ya like. If youre just gona tell me im a scrub/puss, go ahead. Ill ignore it because those are ignorant posts but you have a right to speak haha
English
#Destiny #Titans

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  • Titans currently have only a few abilities. Whereas the other classes get blink we get catapult which no one uses. The FOH is a super and is supposed to be OP. The counter for it can't be done with one person. But you can limit its effects by grouping each team member out. It is often used to kill one person anyway and i don't see no reason to why it should be changed. Although your armor is OP it is not that which effects it. It is the quick immunity. Each class has this but Titan FOH is so quick its hard to notice. Reason why Titan is hard to kill is more due to bad net code and lag. The super needs to be vertical in order for it to compete in pvp. Right now striker is not a very used class and we need more strikers.

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  • The warlocks giant void bomb...now that one you can jump as high as possible and it will still kill you though the wall hahah

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  • I think it is ok how it is. If they nerfed the vertical kill zone it might end up being shitty against floating enemies like Wizards, Shanks and Harpies. Plus Voidwalker, Blade Dancer and Golden Gun can also hit people at great heights.

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