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#feedback

Edited by Nooch7577: 10/4/2014 3:31:56 PM
44

Lets improve destiny

I am really enjoying destiny but I think it lacks quite a few simple to implement ideas that would help flesh out the game give it more longevity and give us guardians more of a purpose. Vendors on planets - why not put some unique vendors on planets maybe at some guardian out posts, also there could be other npcs in these small areas that give us additional bounties. Social areas - There is a small bar in the tower where the agent of the nine was on sunday this would be a perfect area to socialise with other players chat to them and form fireteams etc maybe have a barman we can buy drinks from for glimmer. Table with chequers on for us to play each other. Anything just give it a purpose. Factions - surely they should have there own bounties rather than sticking a hood on flying there flag and doing the normal bounties. Damage modifiers - The elemental effects we can use void, solar and arc Why are these not utilised more it gives the game more strategy and makes it far more interesting and should be utiliesed more, on strikes we could have bosses who switch modes and are only vunerable to a certain element at a time. Subclasses - Make the elemental aspect more crucial to game play as an example my character is using a solar subclass whilst using this class I am weaker against arc yet stronger against void using enemies. With how it is at the moment its just personal preference there is no need to use change up your class. The d-pad - Dancing is fun I am not doubting that one bit but I would suggest keep it for social areas such as the tower. Utilise the d-pad on the field we could have it so up and down switches through subclasses and left and right switches between the weapon type your currently holding so If I have my heavy weapons selected it will switch between my rocket launcher and heavy machine gun. Gunsmith - He really needs to serve a purpose why not allow us to infuse our guns with elemental effects so I can take my shotgun collect the required amount of spirit bloom for void damage take it to the gunsmith and he applys the effect also get him selling gun skins and actual decent guns. Rank - People are moaning about the grind thats what this game should be and thats what it should be built upon but give us more interesting ways of grinding whilst keeping the halo 30 seconds of fun mentality and expand it. As I continue to play I keep getting more ideas as im sure people reading this will have there own or expand upon mine, please do so and hopefully we can repopulate planets, make more dynamic gameplay and hopefully help shape a new franchise.
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#feedback

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  • It just seems like Bungie had all these game play mechanics and systems and just didn't bother finishing them. Why as an example is there not a boss who is empowered by solar yet vulnerable to arc so you have to use team work to defeat him your hits do next to nothing as your empowered by void which he is virtually immune to so u have to use team work to take him down and actually need to plan your assault with your fire team and setup at the start of the mission accordingly if your team mate takes a fall you need to quickly revive him as your hits aren't doing much. So much more could have easily been done with Destiny which is whats so frustrating as the starting blocks of all these things are in place they are just far to basic and not even mentioned throughout the game.

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