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#feedback

Edited by hellr8zZrR: 10/1/2014 2:18:23 PM
0

Get off the rants people - let´s make this the Devs chance?

The melody is clear and we all heard it. Regardless if Architect 404 is a Troll or not it was just a comprehension for what we all feel. Left alone with an unfinished story lacking grindcore game. It´s not a true MMO while it has left the Shooter sector as well. Storyline misses out completely or does not make sense. But we all kind of love the graphics, the gameplay or just some nice little additions that other games may lack in that respect so we still cling to it. This is where it comes down to both companies responsibility to stand in for their product and listen to the customers needs. I would like to invite you to post your ideas how to improve the game sow we give it truely a chance rather than ranting and hating all the time (which i did myself and it is just a reflection of my personal disappointment - i invested 110 €). Dear developers and funders we all bought a product which clearly was advertised as something different than the actual product that was shipped. These are some suggestions on how the product could be improved. - Fill the story with sense. Take in left out video materials and make it interesting by story plots, side quests, show motivations of characters and tell their stories. There could be an ongoing storyline of things that actually happen linked to the NPCs and the players efforts (unlike the actual event). - (this my very personal point) As an occasional player i do not like grind games. The loot system needs to be redone - investing 30-40 hours of gaming time (estimated) for a single item is not a way to keep players interested in a game. Same for PvP - i do not like it in general because i have a real life and thus no time to spend 8 hours + in PvP to practice killing 12 year olds every day. Nor are the items i could possibly grind for. - Make it less restrictive. There have been options which are absolutely standard for other MMOs like Voicechat messaging proper matchmaking and clans that actually have a function (although that surely would be more on the PvP side and less attractive for me). This could be linked to a better rewardal system as well so the competetions would not have to be "kill the other players" repeatedly. - Destinys "spirit" suggested we all would have story to tell for the real goodies. Please rethink ideas like this and ask yourselves if it is an option to make us repeat stuff and grind again. I would tell my friends that it was not worthwile playing one mission 4-5 times to get to a point where i had to bash other players 5-7 hours to achieve something meaningless to hand it out to a faceless NPC to .... Get the idea? This could be Bungies / Activisions pot of gold since few companies get a second chance after handing out a product like this and a commercial havok like the one we experienced. Again i would like the other players to add constructive critics, suggestions and feedback to this. Let´s give them their chance. :)
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