My clan has been throwing around the idea of a Survival Mode, kind of similar to the one from Reach. With naturally harder and harder mobs each wave and rewards chests after certain amount of waves have been cleared. The idea spawned due to lack of mob density in destiny, who doesn't love a hundred enemies on the screen at once all gunning for your crew, we want something that after you completed say, "that was fn crazy and awesome". Was wondering if anyone else would like to see this type of mode.
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#Destiny
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No, but I would like a pvp planet possibly divided up along faction lines...
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Play story mission. Theyre all horde modes.
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Anyone play Ms. Moxxxi's Slaughterdome in BL1? That was a blast!
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[quote]My clan has been throwing around the idea of a Survival Mode, kind of similar to the one from Reach. With naturally harder and harder mobs each wave and rewards chests after certain amount of waves have been cleared. The idea spawned due to lack of mob density in destiny, who doesn't love a hundred enemies on the screen at once all gunning for your crew, we want something that after you completed say, "that was fn crazy and awesome". Was wondering if anyone else would like to see this type of mode.[/quote] There needs to be modifiers too, like that Juggler/Angry/Epic/SolarBurn mods, depending on what mod and how many u enable you'll get like extra 5pcnt increase on engram's dropped or like 10pcnt more rep after each wave or per10waves, or bonus chests/loot spawned or someshit like that... Damn that wouldn't be bad at all for normal strikes/story modes right now.... Thoughts?
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Edited by dicjones: 10/3/2014 12:46:15 PMI honestly expected that this was going to be a given as a mode in the game. Surprised it wasn't.
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With up to 6 mates all defending an area such as firebase Delphi would be good .... Having to plan to stop waves from different areas
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Needs to be implamented in since extent. Maybe with some base building aspects or something.
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I would love to see a full on survival mode! If even be okay if the killed enemy drops all together in the mode and made rewards based off of levels completed.
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negative....this game resembles a shooter(CoD/Halo) clone too much as it is.
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Bingo
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Edited by souf92xx: 10/2/2014 12:49:59 AMMan the story is mainly what you ask, deploy your fuking ghost wait for wave destroy them then move to another spot to do do again the same thing deploy ghost wave boss wave boss deploy over and over and over. If you want a zombie mode ot somthing like that there is a lot a game like that for example plant vs zombie... Or you can wait for the division!
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You want a bigger loot cave... lol Wave after wave of enemies to pummel. I would rather they sort out the complete lack of content and the non open world, open world. Survival though sounds fun
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Apon completing Wave 1.) you get a common random item engram. 5.) uncommon random item. 10.) rare item engram. 20.) legendary engram 30.) legendary engram 50.) exotic engram. The only problem i can think of would be the exotic. Legendaries will soon be legendaries or higher so maybe no exotics?
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Yes yes yes
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Defend the city wall from waves of enemies, I like this idea.
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Yes love to see this and every 10 rounds add a boss and one multiplier with every 10-20 rounds we get rare rewards be nice I'd love a survival mode
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Ive posted the idea of a 16 player once a week event to gaurd a single object from relentless assault for a set # of waves or endlessly until everyone dies. But w the idea of lasting waves if we won evryone gets a reward limited to that week and if we fail all enemies on that planet get a buff. We would only be allowed to play this once on each planet per week but just imagine 16 ppl teamed against 1000 thralls or 100 minotaurs!
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Yes I would love it because I've got bad luck 3 night falls and nothing and raid only a shader I'm out of fun things to do but survivals will be very fun
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Enemies are moving on one another ? This is Destiny hoard mode lol I'm just kiding but yeah that would be fun/cool, but I want it to support 6 players like raid, I have to many friends and picking just two kinda sucks or I have to do the same mission like 3 or 4 times which gets old.
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I love horde type modes. So I'm all for it.
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I commented on a thread maybe last week about something along the lines of this and completely agree! I would just play that all the time, I had a blast with the halo survival matches. Seeing as how they already know how it's done I am a little surprised there wasn't anything like this..
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a survival mode? so we can do the same 3 hours of content, but even harder? sign me up!