it would make for a more intense and responsive shooter experience.
I would also like to re-iterate that the blink cooldown is not a good way to balance the class jumps. Instead speed up all other jumps as previously stated and make blink recharge the same as all other jumps. (One blink after leaving the ground. no cooldown.)
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Thats some serious PvP BS. Blink could have maybe a big longer range, it should also have charges shown. It should have one charge with a cooldown of like 6secs. Blink is more of a tactical thing which, imo, is really for PvP.