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#feedback

9/21/2014 2:59:13 AM
87

So... where's the full game?

....... Please don't tell me that this is the full game..... My god, what happened Bungie?! Did Activision point a gun at you telling you to rush out an incomplete game?!... So we can pay $20, wait no $35 for an expansion pass!.. Seems like this is a pattern with every other company.... Can you imagine playing Super Mario 64 and having to pay for each map they have made?! This is ridiculous! I can't even see the pile up of cars in Old Russia shown from E3! I was able to see it in the alpha, but not the full game?! What the actual F@ck! I was told that everything I can see, I can go explore that, but instead I'm greeted by a message saying "TURN BACK"...-_-.I also remember someone saying "I still get lost in Old Russia"..... Ummmm who would get lost? The map is so small, I memorized each location in under 3 hours. Kings watch, Is not even open in the full game, so do we have to pay $35 for more of Old Russia? So far the game has been disappointing, as far as launch day. For those who didn't want to read my rant here's a summary: Pros: - great visuals, textures, lighting and graphics - Art, whom ever created these beautiful worlds better get a raise - Gameplay, is smooth as butter -Sounds/ music are amazing! Every step I take has a different sound - Great AI (To me the enemy's feel alive) Cons: -PVP needs work -Exploration Is limited -weapons look the same -story didn't have to end -Exotic guns need to be rewarded by searching out in the wilderness, not simply buy it from xur. -the last city is unexplorible -The looting system is weak -No private matches -No communication what so ever -Chaotic Multiplayer -Overall not a good start. 6.5/10 from me
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  • Have to agree also, the game seems incomplete for $70 (max LvL is 20 and final mission is at LvL 18....) Has some VERY odd design choices and feels intentionally done that way to maximize how much money the can suck out of you in the future. •The Reef area is useless at the moment, it contains nothing... •The sticky grenades don't even properly work, they literally home in sometimes and other times just flop beside my target or bounce off their model...that's broken right there how did fixing that not have priority...? •Too many one shot mechanics in PvP •Warlocks seem very powerful at the moment in both PvP and PvE, sometimes my TItan gets wrecked by their melee in 1 shot...they have some insane shields that never seem to drop, in PvE they can melt groups of enemies with that Solar Grenade. they have Ressurect, a good warlock almost makes the other 2 classes useless at the moment.... •Some odd delay in PvP, could be due to internet on my end (doubt it, never have issues for other games) or the other, but there is some crazy delay that goes on very often where I get the killing blow and it wont register until the other guy has just enough time to get one more melee or shotgun off.... •This crazy loot system!!! I got an [b]EXOTIC assault rifle for coming into a game in progress and getting 2!!! kills[/b] while the other players near the top were around 20-25 kills...I don't even feel a sense of accomplishment, i feel like I kicked the rest of the team in the balls and stole their toys....I sure as hell didn't earn it... I also will give it a try and see how the Queens Wrath event holds up while keeping an eye on the 2 expansions they have planned as I really enjoy the Halo type gameplay and love how relentless the AI is. However if all they are going add is recycled armor sets in stingy numbers here and there with 3 Strikes/expansion I'm done with this. They pretty much sat around thinking of how to make the same if not more money than a traditional subscription model without charging a monthly fee.

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