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Destiny

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Edited by Knightfall: 9/19/2014 3:35:49 PM
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Hunters' super isn't overpowered. Here's why.

As per usual, we're all seeing a lot of ranting and complaining about the Hunter and the super ability either with the Gunslinger or Bladedancer subclasses. Too many feel it is overpowered and unfair. Here is my take on why it is not. When a Hunter does a super, he/she has to do the following: - Enable it within the right timing to engage others. Too soon, and it wears off before you get a shot off or a melee attack in. - Have good aim to not waste a shot if using the Gunslinger subclass. - Survive attack shots and melee hits while doing the above. - If killed while super is enabled, it is gone on re-spawn. When a Titan or Warlock does a super, he/she does the following: - Press two buttons when close to one or more enemies - If hit successful, walk/run away and continue on. If missed, fight or die. - If killed while the Titan or Warlock is about to land a super, the super is considered inactive, and is there on re-spawn. Another way to look at the situation: When a Titan/Warlock does a super, you're probably dead. If a Hunter enables the super, you at least have a change of fight or flight. Now please, discontinue the posts about Hunters being overpowered. Just learn how to handle the situation, or, let it happen and continue on. Cheers.

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  • Edited by IamJohan: 9/19/2014 9:42:40 PM
    I agree completely with the OP I play both blade dancer and striker titan in PVP. I actually have found I tend to prefer the titan's tankiness, the shoulder charge with health regen, the on-demand giant AOE big-play potential ult. I have killed many bladedancers who I saw pop their ult and I just counter-ulted them.. gg see ya bye. I have also had titans do the same to me when I am ulted on my blade dancer. I've been killed by shotguns, fusion rifles, rockets, warlock ults when I'm arc-blading. I never worry about dying doing my titan ult.. in the < 5% chance that I do, I have my ult back when I come back to life. The arc-blade is situationally better for killing slightly more spread out groups, but not without risk. I don't think Hunters or Titans are OP. I think Warlocks are not strong enough in pvp. Hunters and Titans are pretty balanced imo. People crying for nerf are only seeing the quad kill arc-blades, but not thinking about the fact that that same bladedancer probably died before killing someone at some point during that same map. Sounds like a l2p issue honestly.

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