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Destiny

Discuss all things Destiny.
Edited by xRazorFox77x: 8/16/2014 7:27:14 AM
251

Are Many People Sunsinger?!?! or am I the only one

I don't see many people saying there gonna be Sunsinger most of them say vortex walker but personally I think the Sunsinger class is gonna be so much better and I have a list why because I'm all fancy like but to lazy to be put in order 1. You can revive yourself and MAYBE your teammates with your super my friend and I saw in a video that so and so revived so and so but I don't know the video and don't know if it's leg it's so it's just a MAYBE but I think they will 2. The grenades are so awesome one turns into a mini sun when attached to someone!! and one shoots bolts of light at people!! http://puu.sh/avSRT/2f6493d70d.jpg 3.We can get a second grenade!! And like I said a second ago the grenades are awesome so to have 2!!! http://puu.sh/avSVp/30bdcb6e7b.jpg 4. Your super buffs you so much to where you can one shot someone with a Melee and is speculated to recharge all of the cool downs faster while radiance is active! 5. When you kill someone with your Melee you can make them explode!! Freaking explode!! http://puu.sh/avT3H/ea493f2f63.jpg 6. Look at this description you can not tell me this doesn't sound bad ass!! http://puu.sh/avT7u/8b4c5d17a7.jpg Now in these I just posted some of my personal favorites about this class but there's even more awesome stuff I can't wait to find out more about them and then eventually get to play as them!! Everyone should watch dattodoesdestiny video breakdown about Sunsinger it helps a lot and goes over all the powers From Jazzman4824 [quote]From what I understand all the subclasses will be available once you hit level 20, and you can swap them out at any time exactly like a weapon, so it will be prudent for people to level up all of their subclasses, especially for Raids. I can see alot of Raids needing to swap abilities in the Raid, as say during a crowd control kind of fight with just a ton of smaller enemies (thralls, or dregs) fist of havoc would be more effective but during say a mini boss skirmish, the ward of dawn that gives the party energy shields would be more effective. The subclasses will be more like instantaneous loadouts that once you have them locked down their settings will be stuck and the powers of each thing will get a small boost. So if you are saying you will want to play as sunsinger and that's it, you're missing the point of the subclasses. You aren't stuck to any one subclass permanently. you will be able to switch it out on the fly as you may need the benefits of certain abilities. the Raiding parties are going to be 6 man squads, I recommend that everyone who plays should level up and max out all 3 characters you make before you do raids, because you may need to switch out characters depending on the raid, and I know that they have said Raids will require alot of faith in your friends and who you team up with. So variations in weapons, armor and classes, and subclasses will be really important. I'm betting that Raids will be better with 1 titan, 2 warlocks, and 3 hunters, or 2 of each and that's basing off of classic MMO formats, that usually you need less tanks than crits, and the Hunter has amazing abilities pertaining to criticals. have fun guys.[/quote] EVERYONE IF YOU HAVENT SEE DATTO'S VIDEO ABOUT MARS TRAILER, GUN NERFS AND SUNSINGER WATCH IT!!! There's a scene where a warlock activates radiance and used his melee to ONE SHOT A PIKE!! It blows up the pike and person on it
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