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#feedback

9/1/2014 4:52:30 PM
4

Vertical gameplay?

Like we know from the beta, the gravity on other planets is no different from Earth in Destiny. This is hinted to be because of the Traveler, though it doesn't seem to make too much sense, but that ain't the issue. So, what if... In the future, there were places to explore with different gravitational forces, such as large spaceships, or planets / natural satellites that are still untouched by the Traveler? This, of course, would need a twist in the level design, where the maps would be way more vertical. I can think of a big spire-like tower with a relatively small interior and multiple larger, open areas going by the side of it, with access to the higher ones by simply platforming there or using a lift in the center etc. being a type of map that incorporates it "best." I would welcome it, but it would create problems for things like weapon / skill trajectories, but I still think it could work. Of course, I am not a game designer, but I can probably guess that making such level would not be as easy as lowering the "gravity" parameter in the code of the physics engine. I can just hope...

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