I accidentally posted this somewhere else, so pardon my double. It seems like the "explore" mode is a good opportunity to let players quest and grind wherever they want, the issue is once you outlevel the content you'll just move on to the next zone. You guys should have a "heroic explore" mode for top level players only within every zone similar to how Diablo III transitioned to a system to make every area relevant. I hate seeing good content wasted and since the system is already in place for infinite missions and grinding - why limit it to just the final area?
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Edited by The Zodiac Brave: 8/29/2014 4:00:54 AMDestiny Hangout On Air with Bungie: http://youtu.be/v_mOYZackTM in this interview they mention that there will be several difficulty settings that you can use to take the training wheels off in the PvE environment. not sure if that applies to the explore mode specifically, but i don't see why it wouldn't. i do agree though, i hope there's some sort of analog to the legendary difficulty from the halo games.