[i]As mentioned in this interview: [url]http://www.ign.com/videos/2014/08/15/destiny-a-peek-into-competitive-multiplayer-ign-live-gamescom-2014[/url], The makers of Destiny have finally decided to buff the Hand cannon and Pulse rifle.[/i]
Will it be in the form of increased [b]Precision Damage[/b]?[spoiler]If they increase the d[b]amage[/b] (impact), or more likely the [b]precision damage[/b] (headshot multiplier), the more powerful Hand Cannons will become[i] two shot kill[/i] weapons. (to the head that is). That makes it unlikely for there to also be improvements on other traits.[/spoiler]Or will it be in the form of [b]useability in general[/b]?[spoiler]If they decide to leave the damage intact, they would have to improve [b]Rate of Fire, Reload time, Range, Stability, ADS time, Suppression, Suppression resistance,[/b] etc. , potentially making the Hand Cannon more like the Scout Rifles.[/spoiler]
[b]
Edit: For clarification, ´useability in general´ refers to either Rate of Fire, Reload time, Range, Stability, ADS time, Suppression, Suppression Resistance, or any other trait of the weapon not directly related to damage output, or a combination of the above. [/b]
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I hope Bungie increases damage output. They are hand-CANNONS. At least let them deal a lot of damage; 2 shot kills, maybe even 1 shot kills in a certain radius (very close). Make the weapons as formidable as their name makes them out to be. for the pulse rifles I would say less recoil. It took me a while to get the hang of the pulse riflse as they were. Main issue for me was the recoil. Once I got the hang of it pulse rifles were ok, EXCEPT on PvP. PvP was mostly about Auto Rifle-Shotgun. I truly hope Bungie can tweek the weapons so that all weapons will become attractive to play with, because in the Beta this wasn't really the case. Good Luck to Bungie (because balancing weapons is THE hardest thing to do in PvP games)!