I think the Devil walker should Improved and not just a bullet sponge but thats just my opinion, whats yours? [spoiler](:[/spoiler]
-Jack
English
#feedback
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I think it's fine. I see plenty of people without any effective tactics still get torn apart by its cannons and I get watch their bodies rag doll 30 feet into the air. Then I have to find ways to circumvent enemies to revive and get back into position. It's fun the way it is.
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Wait... didn't you say that it had to be nerfed??[spoiler]Stop trying to change your opinion[/spoiler]
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What I think OP means is that it shouldn't just rely on old-school difficulty, where enemies have a lot of HP, and rather focus on making it somewhat more of a "diverse", if you will, fight.
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Let add homing missile!!
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Wow i thought this post was dead... :P
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No it's a tank it's fine the it is
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they are pretty boring to be honest
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I had to solo both the devil walker and sepiks prime, didn't die, didn't struggle. I wish they would make them harder, but I suppose this is just the Destiny equivalent of Deadmines.
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Hes not really difficult, kinda boring and if you and one other person are on opposite sides of him you make the fight many times easier because of how long he takes to re-target the other player.
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I wish Sepiks Prime would be harder.
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Idk, considering they only give 200 xp, I think theyre lackluster.
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Not really, it's easy to read and it's SUPPOSED to be hard.
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I love the devil walker, if it has support to flush you, and if someone doesn't make it spin, it can be challenging based on the time limit for public events. It isn't the devil walker that is singly hard, with a solid strategy it's easy, however, keep on mind we were level 8, and the walkers were also fixed for the public event and in the blast location past the refinery. If there was one improvement on the overall approach, it would enemy fallen operating in teams to get you, for the devil walker itself, hard to say. It isn't so much the leg that's weak, in my opinion, any armored walking thing like that could be weak at the leg joints, and I'm not sure about the core popping out, although that makes good gameplay, I can't offer a logical reasoning behind the cause other than some kinda self repair or "dumb alien design". It still has fire power, and AOE.
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Devil walker was way too easy.
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God no, it was the only hard enemy in the beta
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I took one on by myself and it took like a half hour. I wish enemies would spawn around you more frequently for ammo drops though. They're supposed to be tough
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Devil walker isn't hard at all... With a good team you can clear it in 10 minutes
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Doesn't need to be nerfed. It's hardly that difficult to take down as it is.
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Say that after several attempts when the release is out.
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