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DirtyDan

DirtyDan

Edited: 8/10/2014 12:38:35 PM
So one problem I had playing the beta was that I wanted to be able to save the stronger melee attacks (like the warlock's energy drain) for stronger targets, but these attacks were limited to the first enemy you hit when fully charged. Or when playing as a hunter, if you missed with a knife attack, you would throw the throwing knife, and be forced to wait for it to recharge. I was hoping they you could tweak it so that holding the melee button would activate the enhanced melee, so we could save it for when we need it most. EDIT: I was thinking a short hold, so if the button is held for a quarter second or whatever, the strong melee would be used, where if it is tapped, the normal melee would be used. EDIT2: Most people here seem to be hunters complaining about the throwing knife being wasted, but this can also be used effectively for other classes too. Say there's a captain nearby, but a dreg pops up in your face. You melee the dreg on impulse, but now ou can't use your energy drain or the oblivion punch on the captain until it recharges. [spoiler]This post was inspired by me losing the knife as a Hunter[/spoiler]

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