So as far as the hunters are concerned, they are supposed to stalk their pray in the shadows and sneak up on their enemies. In my opinion I think it would be cool to implement some sort of stealth movement or stealth kill option for the hunter or maybe even all three of the classes, a sort of high risk high reward system. Because if you get detected at such a close range, enemies can cause greater damage with their melee and you will be swarmed, but if done successfully, then you can sneak back into the shadows undetected and proceed toward your next target. Let me know what you think about this, and other ways it could be improved/implemented
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