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Destiny

Discuss all things Destiny.
Edited by Twohothardware: 7/31/2014 1:33:00 AM
1

Why not have both Public Raids and Private Raids with Matchmaking for Public

Why not have both Public Raid's that function in the same manner as Community Challenges, Strikes, ect for the general public to join through Matchmaking and then have Private Raid's for the more hardcore players that want to play solely with friends and clan mates? Public Raid's would be filled by Matchmaking giving you instant access without the need to always have 5 other friends online to participate and to counter the issue that some have brought up regarding randoms bailing on you in the middle of a Raid Bungie simply needs to create save points at different areas of the Raid where new players joining through Matchmaking will be spawned in to help continue the fight just like you would in a Crucible match that's already in progress. They could also set a lower difficulty level for public Raid's with lesser rewards for completing them so that anyone can jump in and contribute to the fight regardless of their level of skill or communication. Then for the more organized Destiny die hard crowd have the private Raid's that have Matchmaking disabled with the much higher difficultly level that requires high communication and high skill to beat resulting in the highest rewards. Destiny is suppose to be a fight between all Guardians for the common cause which would be what the Public Raid's would offer whereas the Private Raid's would be more like clan challenges and for players that seek the highest difficulty. It allows you to choose between playing in Private Raid's with coordinated teammates when you have a group on or if your on Destiny completely alone and you've beat every other portion of the game you can still join in the fight in a Public Raid and gain a challenge with some reward. What do the rest of you think?

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