Hand cannons seem to have gotten a slight buff but not near enough. Why would I choose a hand cannon versus a scout rifle when they have pretty much the same damage per shot but one has almost twice as many rounds and a higher rate of fire and both equally accurate if the scout rifle is not more accurate or at least a little easier to aim. The hand cannon can't even get a one shot kill head shot on level 8, granted the scout rifle cannot either but with the limitations the hand cannon has ammo/ROF wise I think it should be a lot more powerful. Literally not enough bang for my buck on the hand cannon. Maybe there are better ones in the full game? But right now they are still resembling what should be a "secondary weapon" not a special but a secondary. Like an "oh no I'm out if rounds in my primary better switch to the last ditch effort to make it outta this!"
Any other opinions on these so called "cannons"?
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Edited by Blakimus: 7/30/2014 4:57:43 PMMy possible hand cannon and snipers fix. Obviously its not a complete fix but i at least I feel they will be ABLE to be balanced better. Also while giving us a variety, as far as gun combos go. Balancing shotguns with a sniper rifle? not possible. Balancing a hand cannon with a scout rifle? another bad choice. In which one will always be better than the other, as far as damage/second goes.