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#feedback

Edited by SonOfTheShire: 7/24/2014 12:10:41 AM
151

The Devil Walkers take way too long to kill!

The Fallen tanks [i]way[/i] too long to kill! I ran into one by myself on the free roam mission and spent almost half an hour whittling it down. Not even Scarabs were that tough! There are a few ways I can see to change this, like having a higher heavy weapon ammo capacity, or having the heavy weapons deal more damage, but the simplest solution seems to be just reduce the tank's health... by a lot. They'd still be offensive juggernauts but fighting them wouldn't be quite so tedious. Of course, I have only fought two, so maybe it's not really a huge problem... though other people have expressed similar thoughts... Any ideas?

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  • they allready nerfed it enough only the one in Devils Lair is a bit stronger. I actually killed one all by myself yesterday even it was very close during the public event(barely 1-2 seconds left) Autorifle is best for his legs, than u can use a good shotgun to do a ton of damage to his revealed core. My Mainproblem was more getting enough ammo and stay alive while beeing the only target to all Fallen that are spawning with him (I hate those upgraded hoover droids they are the worst of them ^^) If his maincannon aim for you u can easely hit him from the side as he cannot attack u during the aiming.

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