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#feedback

Edited by Brazello: 7/21/2014 12:26:16 AM
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Those quitters came from the moon... (PVP Criticism)

I know people here want to defend the current cheapness of certain things on the moon and act like people just suck at the game but hear me out... Today during the 2pm Iron Banner event the team that caught the initial rampage of an interceptor had massive quitting leaving only 2-3 people on that team for the rest of the match. I played a match where it was only me and one other player because of this. I also played a few matches where the enemy team only had a few people left a minute into the match. It's all due to the vehicles regardless of any opinions. I know I'm not the only person that noticed this. When it's you and 1-2 other team member versus 2 interceptors and a gang of pikes the match is outright not winnable. I don't really care how you guys at Bungie decide to fix this or if you do decide to fix it because I can adjust. I just stay inside lol. You really should consider a fix for it though. I know employees had to have spent a good amount of time creating that map and it seems players are starting to avoid it as best they can resulting in wasted effort and wasted money on your end. If you think the complaining is bad now wait until the game is actually released lol. Eventually, you're going to have to address the issue. On a side note the servers and/or netcode are unimpressive in their current state as well as the matchmaking/team balancing. Matches are rarely even, it's usually stacked heavily in your favor or against it unless you stack the server with friends. Lag kills are annoying. bad hit detection is equally as annoying. There is no consistency in how many shots= a kill and that, in my opinion, is the most important part to get right in pvp shooters.

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