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Destiny

Discuss all things Destiny.
Edited by x Sir G Omer x: 9/13/2013 6:44:23 PM
21

Will I REALLY Become Legend?

TL;DR: What do you think Bungie needs to do to TRULY make players feel legendary? I think it's easy for us to gloss over the phrases "Be Brave" & "Become Legend". At first glance, it's just kind of cheesy. Tons of games promise glory and honor, but in reality everyone eventually reaches the same "level" and acquires the best "loot". So rather than feeling special you look around at all the other rats and realize you have been led through the same maze by the same piece of cheese: [i]false promises of true accomplishment and recognition[/i]. Our human nature craves fame, glory, honor and power, so to be promised these things guarantees our attention and eventually our time and money. Let's be honest with each other... Even when we do meet someone who has something "high level", the first thing we think is: "man, that dude must play _______ A LOT" (E.G. After a grueling year or so, I finally earned enough credits for Inclement Weather in Reach. I lost my first match after I equipped it, and some guy in the post-game lobby cussed me out and told me how pathetic I was for playing enough games to purchase it). I also was not a huge fan of the ranking system in Reach either, because it was simply a reflection of time spent playing the game, as compared to the ranking system in Halo 2 which was based on multiplayer skill. Even commendations were a great idea that flopped because everyone eventually had the same ones... As much as I loved Halo: Reach, I never really felt "special" or "legendary" besides just simply sharing experiencing and stories in the moment with friends. Outside of this, I had very little to show for all that I had done. /cynicism With that said, I really do believe that Bungie will make good on their promise. As a developer, they care deeply about the lore of the universes that they build, and then care even more about the people that play their games. No part of me considers the "Be Brave" and "Become Legend" to be a ploy to grab our attention and money. Even in the little we have seen, it is clear to me that Bungie is sticking closely to their design pillars and doing everything they can do make us feel like we are truly accomplishing something when we play Destiny. The reason for this post was the launch a conversation about [u]how you think[/u] Bungie will do this with Destiny. What would make [i]you[/i] feel like a Legend while playing Destiny? I'll post some of my ideas and update the list with your ideas (if I like them :) ) - Separate coop, competitive, campaign ranking. - Visual incentives for impressive stats rather than just generic experience (a simple green color for your in-game name tag for anyone above a 2.0 k/d spread in multiplayer, for instance). - Broad plethora of title changes that will reflect how you play the game. - Ranking and stature that follows me to B.net in a significant way. - "Commendations" or achievements that are truly difficult and meaningful (think Annual ViDoc challenges) - Faction rankings and significant unlockables for climbing the ranks. And remember, use the power Bungie has given you and LIKE this thread so more people can participate in the conversation.

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  • Well i don't think in destiny (or any game of the moment) we'll be able to "become a legend" because for most weapon/armor/stat/drop/level/ etc etc can be accessible to anyone as long as they (in some cases pay enough $$) play long enough or hard enough; but just because anyone can get to them having those "goals" and the obstacles in front of them around is still important because those variables that stand in front of us (difficulty, level requirements etc) lower the number of people who'll have something similar of an experience of what you did. For example we all know the type of gamer that has to get a full completion to be satisfied and the type that doesn't give a damn about achievements or anything of the sort. If your type A, your not the only one. There will be people who go and get the same super rare weapon (or whatever it is you achieve) you worked so hard to get because they wanted what you did, and they paid just as much as you did so their just as entitled. But that will only be SOME people who achieve the same thing you do because of the wide variety Destiny is going to offer us and with the large number of players out there and their own respective playing styles so it's less likely you'll run into those few who've gone to the same lengths you have. But to go along with what your asking for, that "special feeling" lets say for certain spontaneous public events there could be an item drop that can only be acquired at that time and never again. So the small number of people who participated in said event have a unique definer on them that can't ever be achieved by anyone else. And that what it's really about in my opinion is to have a fun and unique //experience// rather than stacking your character and achievements up against others and comparing because no matter what with enough work (and in some cases $) anyone can achieve/unlock anything in a video game. But just because you have the same goal or reward how you played it to get there are separate unique experiences and those make the game worth while, not being regarded by other players (although it feels nice) All in all i think your ideas are great though and it would be wonderful if we could have them in game to further enhance each players experience.

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