I was excited to see in the gameplay demo that the player can fire Halo style from the hip accurately along with aiming down their sights. Is there any reason to go one way or the other?
What is the difference in accuracy from the hip?
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I like Halo hip firing, but ADS is just more realistic. I'll try both and see which is better when it comes out.
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Edited by Atom Soul: 8/7/2013 10:02:50 AMIt would make sense that aiming down sights provides less recoil for balance issues and realism. Cant pick one or the other because they both have advantages in different situations.
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The polls read: it's a COD nation.
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Both. Depends on the gun and/or the situation.
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Just get da fast shotting gunz in dedstiny and youill get dem kils sow f4st
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I prefer the pace of hip firing for most short to mid range combat. Of course you need scopes for longer ranges, though. It depends on the accuracy difference between the two, though, and the slowdown associated with looking down the sights. If hipfire works just fine, and sights don't slow the game down to an annoying level, then I'll be happy enough. Basically, what I don't want is to have to hold down LT every time I'm shooting. That destroys the pacing of intense action and makes you focus on a small section of what is happening on-screen.
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I can't vote for either choice, because depending on which gun I'm using, I'd use a different method.
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Edited by Shadow Iz Me: 8/6/2013 10:15:04 PMI think that people aren't looking at some little differences to Destiny's ADS system which is such a huge improvement yet so easy to implement, and Bungie did. [b]#1. ADS sucks in most games because it lowers your speed tremendously. [/b] The whole point of trying to add realism with ADS don't even make sense! In what world can you not run while holding a pistol in front of your face? Try it with something heavy or just your hand shaped as a gun, running around fast while looking down your hand in front of your face. MY GOD! It's possible! We don't suddenly gain 100 pounds and can't run with something in front of us. We can actually run with up to 6 pounds in our hand while looking down the sights. It's less accurate sure, but possible. We can see in the [url=http://youtu.be/gIp7vZuYzoA?t=5m]Gameplay Demo at 5:00[/url] that he is clearly moving at normal speed while aiming down the sights. This little improvement makes such a BIG impact, making the game still about strafing and dodging like Halo and Quake, but also adding ADS for the people who prefer it that way. It's not stand and shoot like COD, or half the games out there. It's still dependant on your skill in movement but makes you have higher accuracy with ADS, and it did factor in bullet time so you can't move super fast and always expect to hit with ADS. It's a perfect beginning to actual realistic ADS features that don't ruin skillful movement. [b]#2. Shooting from the Hip isn't shooting blind.[/b] Bungie has still given a tremendous option for people who don't like ADS, showing with the Pistol that there was no bloom and it was super accurate, allowing you to move from target to target fast unlike ADS. They didn't make Hip fire useless, but rather made it VERY useful by being able to switch from target to target fast, and allowing Halo fans and people like me who still love hip fire to still use it ALL the time. [b]#3. Going into ADS doesn't lock on to your enemy, it only goes in the centre where you're aiming.[/b] Simple point, but truth. I've watched the video numerous times and can tell it doesn't do any auto-lock on things like COD, but only makes your ADS switch go in the middle of your aim that you had with Hip Fire a second ago. [b]TL;DR:[/b] It's the best of both worlds. Useful Hip fire with fast movement speed to dodge bullets and strafe like Halo games, and also accurate ADS for those direct shots that you need to hit while also allowing you to move and strafe without it becoming a stand and shoot match and not using cheap auto lock-on.
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I prefer looking down sights. :-)
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I prefer to do both
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I prefer aiming down sight, but if you get too close...I'M SPRAYIN AND PRAYIN.
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I personally hope that the ADS system is similar to that of borderlands, where it allows you to center your aiming on a target, but does not actually increase accuracy compared to hip firing. To simplify, it works like this: when you hip fire and when you aim down sight you have an almost identical amount of spread, but using the sights makes it easier to focus that spread towards a single point.
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Hipfire, seriously CoD sucks.
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ADS makes no sense if you have a heads up display. Just sayin.
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I'd like a nice mix of both. I'm tired of the majority of games either going 1- ADS or bust 2- forced hipfire Balance is the key.
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If there is difference in accuracy, what about third person view?? Wouldn't everything be hip fire in 3rd? Will your character pull up their gun and you're reticule shrink/expand/steady??
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No wonder you all suck so much at Halo.
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ADS for every gun except heavy machine guns, my hip like 'dem heavy guns.
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Give me iron sights with a variety of scopes I only fire sub-machines guns from the hip while looking like a GUARDIAN
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I'm surprised hip shooting isn't more popular considering that many people here have probably played their fare share of Halo. Personally, I hope that hip shooting is far more effective than COD and BF... I don't want to see Destiny become an ADS camp-fest.
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While i do prefer hip fire, i believe that Destiny is a going to be a game thats meant for everybody to play and hip firing might require to much skill for some, so i believe Bungie is trying to shorten the skill gap as much as possible to make the game accessible for everyone.
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Depends. Halo style would suffer no hits to accuracy and sights would just function as a zoom mechanic. CoD and battelfield, hipfire suffers large hits to accuracy. I think somewhere in the middle of the two would be nice.
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I think hip shooting is more balanced.
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If ads isn't tons more accurate than hip firing I will be disappoint.
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Relevant video on the subject of aiming and accuracy in space.
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I do both depending on the situation.