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Edited by Bolt: 7/23/2013 9:18:25 PM
5

KKV-7 SolidWorks Model

[url=http://i39.photobucket.com/albums/e183/Silentone2/KKV7RearProfileFinalColorOutput.png]Rear Profile Colored and Textured[/url] [url=http://i39.photobucket.com/albums/e183/Silentone2/KKV7FrontProfileFinalColorOutput.png]Front Profile Colored and Textured[/url] [u]Update[/u] Adjusted the color and the sight size to be closer to the original. [url=http://i39.photobucket.com/albums/e183/Silentone2/KKV7RearProfileUpdateFinalColorOutput.png]Rear Profile Update[/url] [url=http://i39.photobucket.com/albums/e183/Silentone2/KKV7FrontProfileUpdateFinalColorOutput.png]Front Profile Update[/url] [u]Update Two[/u] Got the exact HSLRGB for the casing. [url=http://i39.photobucket.com/albums/e183/Silentone2/KKV7RearProfileUpdateTwoFinalColorOutput.png]Rear Profile Update Two[/url] [url=http://i39.photobucket.com/albums/e183/Silentone2/KKV7FrontProfileUpdateTwoFinalColorOutput.png]Front Profile Update Two[/url] So as some of you might know, I decided it would be cool if we had the XBLA M2 HD SO sprites in MINF (if you know what that meant, you know what's up). I started asking questions around the P'fhorums and eventually I bumped into the guy that made the HD Monsters plugin for Infinity. He said the only reason they weren't in the HD Monsters plugin was that there were no HD sprites for the KKV-7 (from a third-person perspective). He also said that he tried to make it himself way back when, but if someone made a 3D-model for the "Weapons in Hand" sprites for the HD KKV-7, it's been lost. I volunteered to make a new model, and now I'm going to start editing it into sprites. In return, he'll update the plugin to enable the sprites, and is also adding some other new stuff ([url=http://pfhorums.com/viewtopic.php?f=24&t=36927]more details here[/url].) I just finished the model, and have yet to start the sprites, so if anyone has any corrections or suggestions they'd like to make, now would be the time.

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