I mean, I think I liked it best when it was simple, humans vs. the Covenant, with another parasitic alien race getting involved. The Halo's themselves are extremely Sci-Fi, but as they're the central premise, I'm fine with it. I liked it best when they were these "Amazing inventions left behind from an ancient alien race". I enjoyed the small hints of what we got to learn from the Forerunners.
However, all the new Halo's are getting way too Sci-Fi for me, in a bad way. I just don't enjoy all these stories involving the Forerunners, more and more about the Forerunners. I liked it better when they were a DEAD alien race, with some of their inventions being discovered to pose a deadly threat.
All in all, I think what I'm saying is I dislike all the focus being on the Forerunners.
This could be why Reach was my favorite Campaign, because it focused almost entirely on just the humans vs the covenant.
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halo should just be like halo 1 2 and 3
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We should be able to play as the UNSC soldier one day, where the setting would take us back before the "Halo event" when humanity was at civil war: UNSC vs. The Insurrection.
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Edited by Unyielding: 2/17/2015 8:30:19 PM[i]"Halo is becoming too Sci-Fi"[/i] -Avatar Aang 2013
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Who in the hell resurrected this gem? Why did so many people not like Forerunner stuff? WHERE IS AVATAR AANG!?
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I agree with you tho. Before halo was all about the underlying mystery. Now it's just a generic human v alien shoot 'em up. The best part of the story as well as my two favorite characters (Johnson and Cortana) are gone.
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Halo ended after ODST. Halo Reach wasn't a bad game. Just didn't feel like halo
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Just you
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Your topic title is bewildering - it's like asking if anyone else not likes the romantic parts of romance films! Lol
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There was a spectacular atmosphere created by reach. The gritty combat and drab nature. You were fighting hopeless war against the covenant. We all knew we would die in battle, but we accepted it, and gave it our last. The grand awe-inspiring atmosphere created with forerunner relics in other games was more majestic, grounded in Sci-fi yet bordering surrealism.
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Edited by CircusOfValuues: 12/23/2014 3:00:19 AMYour GT is awesome. One of my favorite shows of all time. Korra hasn't lived up to it at all tho 8( Anyways, yea that's the whole reason I'm not that into the franchise. Just too sci-fi for me.
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Remember reach
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It's all good. precursors, forerunners, covenant, flood. Reach was bad arse!
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[b] [/b]
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Edited by Madman Mordo: 8/6/2013 12:52:50 PMThe Forerunners add an interesting dimension to the franchise that keeps it from turning into "pew pew COD alayuns in spaec." It separates Halo from soft core into hardcore Sci-Fi. Plus the "mysterious" race role has now been superseded by the Precursors. So there's still that aspect. So to your answer your question, no, I like the "overly" Sci-Fi parts of Halo.
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Do I hate the overly Sci-Fi parts? No. Do I hate the overly Feel-Good parts? [u]Yes[/u]. Ie:[spoiler]Master chief doesn't die when he hand detonates a nuke because of Cortana. I can't even begin to explain how [u]lame[/u] and [u]cheesy[/u] this is.[/spoiler]
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Mysterious is good.
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The fourunners are all halo is about
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I don't. Oh and who keeps reviving these old and dead threads? Stop it.
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I don't know, Human-Covenant war was my least favorite part of Halo. It was basic, cliched, humans win a pyrrhic victory.
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Edited by Darth Ra 7365: 7/31/2013 3:36:36 AMYeah it better when they were [i]Mysterious[/i]
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Sci-fi is what separates us from the animals. Or COD fans.
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Funny the forerunner story is what keeps halo from being a completely generic sci fi.
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I like it, honestly. I was always interested in the Forerunners so this just got me more interested. Also, I think Precursor [i]name/origins[/i] were Bungie, they were hinted at. Never fully revealed; I may be wrong about that though. The Tiers of Tech achievement were Bungies invention and a Tier 0 was just begging for an inhabitant.
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it plays in 2553 so offcourse its syfi
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Personally, I love sci fi.