*All assumed under comparisons of video games within the same genre*
I was having an argument over youtube about the meaning of a successful video game, if it is possible to objectively rate games on their level of "greatness," or the level of good quality that it possesses. We then transitioned to the idea of whether or not 2D games and 3D games can offer the same type of experience, and whether they do or don't, does one of the two offer more than the other in terms of "greatness."
I said it's impossible to provide the same kind of experience. I also thought that the max potential for "greatness" in a 3D video game outperforms the max potential for "greatness" in a 2D video game. But I thought about it and i'm not quite sure it's true.
The youtube video was simply an ost for Majora's Mask. So naturally the discussion entailed the Zelda series. Can you objectively critique a Zelda game and identify it as a good or bad game? Can you compare the experience found within the Zelda series of a 2D Zelda game and a 3D Zelda game? Can you achieve the same type and/or the same level of experience found within a 2D zelda game and a 3D zelda game?
We can expand these questions to shooters, rpg, RTS, etc.
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I've never been into 2D Zelda games, because the 3D games are so immersive. If you play Ocarina of Time, then go over to a 2D game, it feels like the overall experience just dropped like a rock.