So in class today I was thinking about Destiny (typical) and I came up with an idea. I know that graphics engineers and devs can program certain physical laws into a game, but in Destiny some of the constants can be different depending on which planet you are on. The physical constant I have in mind is gravity. Gravity can effect jump height, grenade throw distance, projectile speed, etc. I think it would be really cool if they implemented these concepts in such a way to change the jump height or more depending on which planet you are on. Here are the constants pertaining to each planet:
NOTE: The higher the number heavier the player would be. Units are in meters/second^2.
Mercury - 3.61
Venus - 8.83
Earth - 9.8
Mars - 3.75
Jupiter - 26.0
Saturn - 11.2
Uranus - 10.5
Neptune - 13.3
and
Pluto - 0.61 (You would jump 16 times higher than on Earth...)
So do you guys think this would be a cool addition? Honest opinions are appreciated.
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Training at 300% gravity Gots 2 beat Kakarot
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I will train in 20x Earth's normal gravity. Frieza will be no match.
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I think the idea of gravity affecting jump height and weight of physical objects in the world would be cool but I don't think having it affect ballistics would be a good idea. That could really hurt the gameplay and Bungie games aren't exactly known for realistic ballistics anyways. (Thats not a bad thing)
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Maybe not THAT drastic of a change, but a little gravity difference would be cool.
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Yes I am hoping for differing gravity settings throughout our solar system. What a great educational tool to broaden the horizon of understanding of each world's distinctness.
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In order for mankind to have spread out and colonized these planets, they would have to have been terraformed. Artificial gravity and atmospheres are a must. Since not all characters will be in space suits, ie: warlocks only having 20% armor. They would be crushed or float away on planets that were not altered to resemble earth's characteristics.