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#Halo

4/17/2007 2:10:05 PM
111

Nice Try Certain Affinity, but..

..the maps are no good. [b]*EDIT*[/b] Tombstone is fine, sort of, but Halo 2 broke it. [b]*EDIT*[/b] I was so excited to finally play Hang 'Em High for Halo 2 because of course everyone loved it so much in Halo 1, but I forgot what made Hang 'em High fun; the pistol. No, this isn't a 'OMG h1>h2' thread or anything like that, I'm just saying that for some reason when Bungie made Halo 2, they decided it was ok to not be able to shoot more than 100 feet. Bullets somehow [i]dissapear[/i] if they're too far away, and do no damage what so ever. Oh wait, not if your host! This is what ruined Tombstone for me. I played a game on it up to 50 kills, and at the end, the host has 28 kills on our team. No more camoflauge? Thanks guys. It's pretty hard to make it across this map without dieing, which was the whole point of Active Camo. The map is pretty open in the middle and by tombstones and with active camo, it actually let you get across the map un-noticed. Not saying you can't now, it's just a lot, lot, harder. [sarcasm]Oh yeah, and the weapon placing of the sword and sniper? Good job certain affinity.[/sarcasm] Oh and C.A., nice try on trying to make it feel Halo 1-ish with the default BR start and default SMG secondary though. I'm surpised Bungie let that fly. Overall, Tombstone just doesn't work for anything other than some random fun gametypes like snipers, etc. You guys also managed to break Desolation by only allowing a person to get on top from only 4 PLACES. (TWO of which are lifts, which make it more obvious than EVER that your there). Once a team sets up the right way, theres no way they could stand a chance without acsess to any overshields or sword or anything. Those little hallways by lifts would be very easy to watch, and then well, if anyone ever goes up a lift, your gonna know. Overall, I'm disapointed in the maps. I played plenty gametypes on both of them and just don't feel like I should of spent any money at all on them. I regret the 4 dollars I just spent. Discuss your feelings in this thread, and lets try not to make 50 "I Dont like the maps" threads. [Edited on 04.17.2007 7:11 AM PDT]
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#Halo #Halo2

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  • [quote][b]Posted by:[/b] CailinUaigneach I agree, Tombstone is no Hang em' High, but it is its own map that I really do like a lot. I am very disappointed in the Sniper/sword only being accessable by the blue team...the Red team can't even TRY to get there. You basically have to wait for one of them to pick it up then kill them so it falls off and you can jump down and get it. Other than that very annoying aspect I think Tombstone is very well done. Desolation is another story, I'm not even going to go into how much I hate that map. I'm just going to say this...Foundation and Warlock put together...but 10 times worse than both. And I absolutely hate that you can't get out of the maps. Playing slayer and objective games gets boring...what do you do when you're bored...try to super jump and get out of the maps....if you can't do that, you pretty much just stop playing Halo.[/quote] /sarcasm: super jumping is so cool and 1337, it doesn't ruin the game at all. Let me tell you. Only way to play. ONLY. Way. To play.

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