Since I know eventually Frankie or Sketch will read this, hopefully, I'll just get to the point. Depending on whether or not Bungie succeeds at having 64 (Mr L337's review) or 32 players from what I've actually heard, the multiplayer maps may or not be resized (Larger, etc.) My post mostly applies if this occurs. I would suggest creating a class based system for Multiplayer, for such modes as Team Deathmatch and possibly whatever new ones might be created. Such classes as Assualt (Infantry, Sniper, etc.) Vehicle Support (Ground, Air) and possibly others. I'm not expecting much from this thread, I'm expecting to be flamed by most users because of my stupid idea and possibly being blamed for spamming and having the thread locked. But I'll let it go either way, it's better that I at least try to get these ideas out there, even if Frankie and Sketch reply or not, which I'm not expecting. Well that's all pretty much, if the idea was ever to be made I'd leave it to the best, Bungie, to twist it to their needs.
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I, Personally, think adding stuff like this is a waste of programming time, dont make Halo a whole new game, add stuff, but dont turn it into a whole new game, this is just my opinion and im not saying the one above isnt a good opinion either.