What is the best way the solve the spawn killing 'problem' in multiplayer? I saw one comment by EazyB that said "They need to do something to prevent spawn campers. Like given to person who spawned a second or two where they are invincable and can't shoot so they could find cover. Just a thought."
And that's a good idea, but is two seconds enough? What about on Blood Gulch, it usually takes more than two seconds to get in/on the base. Something cool would be if you could spawn automatically behind campers who have barely moved a certain distance in a certain amount of time.
Regardless of my thoughts, Bungie is going to have to think of something, so what do you propose to them?
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There's nothing wrong with spawn killin'! Why it was just the other day I was playing Halo PC; when a pair strangers appered out of nowhere! Thinking there were ghosts sent by the devil, to cleanse the earth of my kind! I quickly pulled out my pistol and sent them to the floor! In all honesty the idea of having a system like the one found in GoldenEye is great idea! I can't count the number of times I've spawned under the treads of a Scorpion!