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#Septagon

11/1/2012 6:20:13 PM
18

What can we expect of Bungie?

What can we expect of Bungie? I initially intened for this to be a parody of how 343i has handled Halo by how they made Halo 4, but after having written a page or two of pure rant, where I Socratically bombarded Bungie with arguements for why they should have made Halo more like 343i made it, example after example; as a reaction of having seen that the public prefered it to the previous games, calling it the ultimate Halo game where every element has surpassed its predesessors (praise, praise, praise), I gradually realised that even though what I wrote was what I felt, focus would probably be taken away from its meaning and what I meant, and become perceived as a shallow nerd rage, just because of its tone and direct intent to scorn. Instead I decided to allow whoever will be reading this, to make up their own minds, and answer the questions I intended to answer, for themselves. Here's the main bulk: [b]Note: this is still a rant, I just hope that I've managed to make it into a more [url=http://www.youtube.com/watch?v=nRr7H3woFn4&feature=share&list=PL1665576E7498BAB7]David Mitchell[i]esque[/i][/url] rant (without the humour), rather than something completely unhinged.[/b] It's so meta isn't it, what [i]is[/i] something supposed to be? Is it supposed to be itself or something else? Will it be more liked if it is itself, or if it is something else? If it is not liked, should it change to something that is liked, or should it stay true to itself? Is [i]true[/i] to itself even [i]true[/i]? Is change natural, and inevitable, whether it is in need of it or not? If it is liked by some, but not of other, should it change to satisfy the other, change to satisfy both, or remain the same to satisfy those who liked for what it was? Did it like itself for what it was? Did those who made it like it for what it was or did they want to change it? Who has the most right to demand anything? Replace [i]it[/i] with Halo, and you can see that the answer is as of now evident: Halo 4 is apparently the best Halo so far, even though it has not remained the same. Even if it isn't percieved as the best, was change necesary at all? It has changed, in order to satisfy those who didn't like it for what it was. Take that Bungie! 343i's Halo is evidently what evryone wanted all along. Bungie never lived up to the promis they themselves thought that they had strived towards. The halo games they made were apparantly meek versions of what Halo could have been. Good job 343i, you've done what Bungie never managed to do. (damn, too much nerd rage seeping out) :P So why am I not pleased, why don't I care? Well, I can say exactly why, but what would that do?Why should Bungie or 343i care that I no longer feel comfortable with being a fan of the franchise as a whole, because I feel that it has become far to diluted? Why should 343i care? Why should my opinion matter, why should my--or someone elses--ability to pinpoint and identify the differences matter, even the slightest? I don't know about 343i, but I can say one thing to Bungie. [b]This is like having fallen of a horse; I'm not sure I'd want to ride the same one, even though it has had its saddle changed.[/b] I have abbandoned Halo, cause I no longer am in tune with it. I am not in harmony when watching and hearing its latest incarnation. A majority of what I liked is changed, and that which has changed I care nothing for. For me it is no more than endorsed fanfic. With that said, I'm hoping that I will be able to find what I liked about Halo, in Destiny. Indirectly of course (themes, style, virtues, vice, etc). [b]But--and here's the catch--it has come to a point where I no longer trust the industry.[/b] Why should I devote my time and money to something that at first is exactly what I want, but in the end might change to something I couldn't care less for, soiling my entire experience? When Destiny gets it's first teaser or trailer, why should I spend time analysing it for clues, even though it coud all change? Should games, which purpose are to be of as high quality as possible in order to achieve certain visions; games which have the potential of making it an artform to create a flawless experience, allow itself to forfeit in its endevour only because life in general is wayward and unforseeable, or that it is supposed to be seen as no more than a meaningless diversion? It is a form of entertainment, yes, a luxury, not necessity, and with the broad amount of possibilities one can choose from, and the aspect of being forced to settle, eliminated, wouldn't the chance to reassure, only be a plus, a step closer to a perfectly tailored experience, allow it to be more than just a silly was of amusing oneself? If I somehow managed to make you understand whatever my above sentenses were supposed to amount to, I ask, would being reassured of certain things such as the games being faithfull to themselves as a whole, benefit your overall experiance and involvement in a game/universe/franchise? [b](that question is the main purpose of this thread).[/b] I am seeking refuge under Destiny after having been betrayed by Halo, but even if you don't share that sentiment, what are your views on handling a franchise? Should it aim towards being what whatever it's first installment imprinted in those who experienced it in its time, or should it change for any reason, like [i]artistic freedom[/i], or do you have a completely different opinion on the matter? Even if you are indifferent, please do try and explain why, and if you propagate for indifference, please do explain that also? Thank you for reading. Oh, and Bungie, I still have the utmost respect for you guys, so disregard my sarcasm in the fourth paragraph. To post or not to post? To hell with it! *le click* ...*waits patiently*... [Edited on 11.01.2012 12:35 PM PDT]

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