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10/6/2012 5:24:01 PM
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MoH: Warfighter (my review!)

So, as most of you know the MoH beta came out yesterday. The game itself is not a marvel but it does shine in multiple areas, unfortunately these areas cannot bring the game back from what it actually is. Let me break it up into sections. [Quote][b]Graphics:[/b] +Frostbite 2 +Nice character models and choice of camos -ALL the letters are ungodly small (Sd telivision might jave something to do with it) -brown and bloom areas[/quote] [quote][b]Gameplay[/b] +Killstreak system allows you to choose one of 2 things +Fireteam system allows you to avenge comrades +Tomohawks are a perfect mox between knife from cod and knifes from bf -Weapon customization is more complicated than it needs to be +Bullet spreads forces people to use burst, altthough not as mich as BF3 -Pause menu is the same -Killtimes are rather quick and almost no gun has recoil -Map is horrid for the gametype it has.[/quote] [quote][b]Sound:[/b] +Nice gun sounds and bullet "whiz" -Not enough "IM GETTING -blam!- UP THE ASS OVER HERE" (JK)[/quote] Final Thoughts: 5/10 While it's alright, there's nothing gamers haven't already seen/played before and it doesn't warrant the $60, even with the bf4 beta in it. It's basically a MW2.9.
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  • [quote][b]Posted by:[/b] Irr3l3vant Yes, because we should base final opinions of the game on a beta with only 1 map and 1 mode. Betas are completely representative of the final product; nothing bad has ever happened from judging your final thoughts on a beta. [/quote] Betas give the general idea of what the game will be like. Reach's beta was about the same as the actual game BF3's beta was almost exactly the se (minus bugs and things lile that) Beta's are only put out to find bugs and test server capacity's (or something like that). They can't change the game much now.

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