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#Halo

12/1/2012 7:35:33 PM
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Reach and Halo 4 Compare/Contrast

[u]Things I preferred on Reach:[/u] Forgeworld Better Gametypes and more customization (unless 343i updates H4 so that I can change infection) The Armor was smooth and not ridiculously ugly. Compare Reach Recon to H4 Recon. Visible Health Firefight [u]Things I preferred on H4:[/u] Better Movement Health Recharge UNSC Weapon Killtimes (EX: AR is 16sk; not underpowered) Forge made easier Spartan Ops [u]Things I don't like in Reach[/u] The Things that H4 fixed. [u]Things I don't like in H4:[/u] Hitmarker A damn medal for every damn thing you do. How the medals are shown in the middle of the screen rather than in the bottom right. (Distracting) Infinity Slayer as the main playlist. Ordnance- Every minute some arse now has a damn power weapon. You can spawn with a pistol with shotgun capabilities. 343i needs to fix CTF and Oddball Gametypes. Gametypes like Flood need more customization. Or at least add the old infection back. Infection Customization> Zombies with flood skin. Should have Spartan Ops AND Firefight. Campaign doesn't have theater mode. Most armor is ugly compared to Reach. [b]If you have anything else you want to add, say it and I'll put my thoughts on it.[/b] [Edited on 12.01.2012 12:06 PM PST]
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#Halo #Reach

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  • [quote][b]Posted by:[/b] meagsIZbeast H4 beats reach in every category and its not close. [/quote] C'mon, Meagsy. I know you're in that acceptance stage of the changes in Halo, but you can't seriously think that theater, customs, and Forge modes were improved over Reach in Halo 4. They went backwards in all of those categories. Halo 3 had the best theater. Reach had the best Forge (not aesthetically, obviously) overall. I can't speak for customs because I never compared them between H3 and Reach, but they have gone backwards for Halo 4. [Edited on 12.02.2012 9:27 AM PST]

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