The concept of dayz is really interesting to me in the single player mindset. Because what if you have your single player missions you have to complete, but in order to complete them you have to get on a multiplayer server. If you think about it you will never play the same game over and over. if your mission is to retrieve medical supplies for your camp on a multiplayer server then you will have real life decisions you will have to make. do I kill this guy in the sniper nest? Do I go around the clan of players? Are they friendly? Does anyone else think Of this as a new genre of game or what are your thoughts
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Sorry OP but this would ruin the sandbox feel of the game. You make your own missions, objectives, with the overall hope of surviving as long as possible. Your concept is cool and all, but you'd have to apply it to something new to avoid the -blam!-storm of people who wouldn't want their Dayz ruined.