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#Halo

1/8/2013 2:28:42 AM
16

Remaking the Halo 4 Plot

I've been working on this project on the Halo Fanon Wiki but I'd really like some help. It's a Halo 4 Extended Cut; it adds new levels to the campaign, fills in some plot holes, improves acting and more but I need your help. I need help coming up with the transcript, improved character acting (Del Rio being the reluctant captain who cares for his crew; the Didact being closer to what he was in the books), dialogue, etc. that would perfect Halo 4. [url=http://halofanon.wikia.com/wiki/Halo_4_Extended_Cut]Link.[/url]

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  • [quote][b]Posted by:[/b] Sliding Ghost New levels you say? Sounds thrilling! Can you give some background on Beachhead and Descent? Catacombs sounds plausible. Cage is a reference to the Scanned trailer is it not? I guess Hunt would be a nice bonus. Btw, loving those Crawler changes. Crawler Snipe sounded good on paper but in-game, they are the only snipers in a Halo game I rage about (H2 Jackal snipers are overrated).[/quote]After the end of the level Requiem, Cortana and Chief go looking for a communications array that can help broadcast their signal and find a way off the planet. The nearest one is located on an island; Chief and Cortana pass through Valhalla and get to the Waterfront where you hijack a Covenant ride and take it to the island. The island (tribute to the Cartographer in CE) is stormed and Chief and Cortana find themselves atop of Ravine where they finally descend into Catacombs. Catacombs introduces the Prometheans and helps enlighten the players who hadn't read the Forerunner books. Cage was influenced by the Scanned Trailer where the Didact learns more about the modern world. Hunt of course, would have one good 'ol Scarab.

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