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#Halo

12/27/2012 4:25:15 PM
31

As soon as a new Halo game comes out, everyone hates it

I mean, honestly. Halo 2 came out, a bunch of people started hating it. Halo 3 came out, everyone suddenly "put aside their differences" and started hating that instead. Halo: Reach? One of the biggest hate problems so far. Halo 4 is no different. I seem to see a pattern here.

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  • [quote][b]Posted by:[/b] Mister Rollback A great game is not one that sticks with you for a year. It's the game that you can come back to for a decade or two or three.[/quote] So any game released today can only be called great if, in a decade's time, a bunch of nostlagic fanboys deem it to be so? Okay... [quote][b]Posted by:[/b] Eternal Lasting Halo 4 is an uninspired game that is the product of microsoft trying to milk the franchise. Its very obvious that there are so many glaring problems with the game accross a broad spectrum of issues that its not just "people hating the game" like previous titles.[/quote] The only thing you've done is restate the same argument people have been coming out with since Halo 2. All you have to do is change the '4' in your post to [i]any[/i] game post-Halo CE... [quote]343 industries very obviously has people running the show that dont know what they are doing.[/quote] And you're judging that based on what, exactly? What makes [i]you[/i] so qualified to be the Halo franchise's all-knowing gospel who can tell right from wrong? [quote]FYI the Lead Project director worked on.............wait for it..............DEF JAM VENDETTA.... Yes, Def Jam Vendetta project lead is the Project lead for Halo 4.[/quote] And this is relevant... how exactly? Bungie's head staff would have worked on games like GNOP and other 'lesser titles' than Halo which are fundimentally different to Halo. That was years ago, as was Def Jam Vendetta (2003, if the internet serves me right). Not to mention that overall, DJV got an average score of over 80. People spend their lives working on a variety of projects both small and large. [quote]Now that wasnt a bad game, but it does not qualify you to work on a title like Halo 4.[/quote] Once again, [i]how[/i]? Def Jam Vendetta was almost a decade ago, people from all over the industry change across the genres they work on - Bungie themselves went from making GNOP to games like Marathon. This isn't like Fallout where you take your GOAT test and get assigned to a specific job for life... [quote]also FYI - the Lead Cinematic Director LEFT 343 industries because he didnt like the direction the game was going in.[/quote] Let's take a look at this, shall, we? First of all, it was Ryan Payton who was the creative lead. He had [i]never[/i] worked on a Halo game before in his life, and was diagnosed with depression following his mother's battle with cancer. He also said: [quote][i]"The Halo I wanted to build was fundamentally different and I don't think I had built enough credibility to see such a crazy endeavor through."[/i][/quote] Stop trying to bend facts to the ficticious nonsense you're coming out with. He'd never worked on a Halo game before and wanted to build something "fundamentally different", coupled with his mother's cancer diagnosis resulting in his own depression. He wasn't fit to work on the game in such a state, you have no reasonable way to suggest otherwise. [quote]I suppose your Positive Polly's will just chalk him up to being a Hater....[/quote] Clear evidence that you simply jumped to a conclusion when you heard he left the company. [quote]Get real People, Halo 4 is a Piece of Garbage that looks beautiful and has beautiful music. I feel sorry for the artists because they did a great job, only to have their work squandered by horrible writing, stale dialogue, Completely broken gameplay, and Idiots like Kiki Wolfkill and the Guy who worked on Def Jam Vendetta.[/quote] Sigh... The only one who needs to "get real" is the one who has ignored facts, and is stating his opinion and misguided, unfinformed assumptions, as fact.

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