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#Halo

11/30/2012 1:10:47 AM
6

Could Destiny Be More Borderlands Than Halo?

Bungie has made it quite obvious that they intend to do something different. With past Bungie-made Halo games, Bungie attempted to do things previously unheard of in Halo games i.e an explorable New Mombasa, deeper character customization(Evident in cutscenes), and an emphasis on teamwork with both games. Something tells me that those games also served as the testing grounds for something much, much bigger than we're expecting. Perhaps the factions we've heard of to date are working against a common enemy that threatens humanity and we're given the option to fight alongside one of these factions, therefore giving players weapons, vehicles, and other toys that they may have not been at their disposal if they had chosen a different faction. This immediately brings Borderlands to mind. But in regards to Destiny, I believe we'll have the choice of faction instead of character. Another essential element of Borderlands that I can see making its way into Destiny is Borderland's take on an open world. Instead of just one large area to explore, Borderlands brings different regions filled with different characters and opportunities that you wouldn't normally find in other regions. 'Destiny' has been long rumored to include MMO-like elements. This is where it begins to make sense. Much like games such as World of Warcraft and Planetside 2, I believe players' experiences will somehow intertwine as they wage war against their enemy. This is where I think the infamous - and mysterious - star map comes into play. I don't think we're looking at actual stars. I believe we've been looking at the entire world of Destiny this entire time. The map features some fairly noticeable borders and edges that seem to divide some portions of the map. Are those different playable regions? And more evidence that points to an open world-like setting is Bungie's fairly recent employment of an [b]ex-Rockstar dev[/b] that worked on Red Dead Redemption. Here's my point: From what we've heard to this point, Destiny seems to be shaping into an open world game, in some form or another. With the different factions present, I have the feeling that they're not working [i]against[/i] each other. They're working [i]with[/i] each other. No one outside of Bungie really knows how big the world of Destiny is. So at this point, it's anyone's guess. However, I believe Destiny would be truly epic in size and scope. It might just be bigger than anything we've ever seen or imagined from Bungie and truly something none of us will expect. Maybe we'll even be able to engage in space battles at will. Imagine completing objectives in orbit that will ultimately effect the battle on the ground, it would be mind blowing. I'd imagine Bungie has quite the large budget with the game, so perhaps what we once imagined being impossible on today's gaming consoles can become a reality for the first time? I guess we'll find out soon enough. Destiny might just be a co-op heavy game, but that certainly doesn't rule out the possibility of PVP multiplayer. Come on... A 21st Century Bungie game that you [i]can't[/i] kill your buddies in? That would be silly. What do you think? What are your hopes and wishes for the game?

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  • Sounds like my idea of heaven.

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  • I am so looking forward to what Destiny can be. A game from a company that wants nothing more than for their players to have fun is damn-near guaranteed to be spectacular, not to mention the company in hand is the almighty Bungie. What I want from Destiny falls somewhere between Fallout/Halo/Borderlands/RAGE. I want a game that captures the forward moving narrative like Halo, with the open world feeling of Fallout and Borderlands, and the breathtaking graphics of RAGE; something that I can put into my xbox and feel at home with. I want to be able to complete the campaign with the Player Character feeling important as well as being able to have my buddies come in and join me in this new and unusual world, while having the game recognize that they are now with me. Not like Borderlands who, while doing a good job of investing the player, make the player feel like a generalized thing, like it could be any random person the other main characters are talking to. I want to feel like I am doing things because the PC (Player character) has those preset emotional characteristics. I want an open environment to explore openly (i.e. Fallout) not something that progressively unlocks (ala RAGE), No, instead I want a game that does a good enough job of making me want to stay where I start because going outside of the recommended comfert zone would be unsafe, but doable for the hardened players on a second or third character run through. We still don't know what type of game Bungie has up their sleeves, but with how many signs point to an open world adventure game, I would love for it to be fun, accessible, and challenging. I want a game that warrants a sequel, or a franchise.I want a game that will make me want to get off of work early to come home and play it. Overall, I want a Bungie game.

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  • Destiny will be Destiny.

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  • I have seen these theories about the game posed before, but never in such a neatly organized and well written manner. Thank you. The Borderlands part sounds particularly awesome. [Edited on 11.29.2012 8:10 PM PST]

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  • You've summed up a lot of my hopes and speculation with your post. If it's anything like that, It'll be great.

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  • It would be really nice to see a Borderlands/Halo/MMO hybrid. I think it would be truly unique.

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