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2014-07-24T23:05:17Z

#Halo

SyK0sAm

SyK0sAm

7/8/2012 1:59:58 AM
[i]Just a note before you read on, this is not a thread about rumours about Halo 2: Anniversary. Also, I know there are plenty of existing threads to do with a Halo 2 remake, however this thread's purpose is to provide in-depth information on what a Halo remake [b]could[/b] have.[/i] I remember when the [i]Halo: Combat Evolved Anniversary[/i] was announced and the Halo community went crazy in excitement of this long rumoured and awaited title. I, like some, was not among those people however, as I enjoyed [i]Halo 2[/i] over the other titles. As a late-comer to the Halo series, I played [i]Halo 3[/i] and then proceeded to go back and play the old titles in the correct order just before the release of [i]Halo 3: ODST[/i]. Now, as a fan of the Halo universe and someone with too much time on their hands, I've been thinking for some time now how they could really bring back the title that kicked Halo into one of the most successful multiplayer shooters ever, and it just doesn't seem right that one of the most loved Halo titles isn't already on the Xbox 360, yet every other Halo game already is (Halo CE, Anniversary, 3, ODST, Wars - all but [i]2[/i]). So here's what I've come up with - [i]Halo 2: Remastered (XBLA)[/i] [quote][/quote] [i][u]Overview[/i][/u] The game would ship with the disc itself and a code to download the [i]Nostalgia Map Pack[/i] for [i]Halo 4[/i], so it would work pretty much like [i]Halo: CEA[/i] with the exclusive maps also being accessible from the [i]Halo 2: Anniversary[/i] disc (more info further down). [quote][/quote] [i][u]Controls[/i][/u] The menu and vehicle controls would be the same as always, but the in-game controls would be as follows: [A button] Jump [B button] Change grenade/Dual wield/Reload left (dual wield) [X button] Reload/ Reload right (dual wield) [Y button] Change weapon [Left Bumper] Flashlight (Master Chief)/Active Camo (Aribiter) [Left Trigger] Grenade/Fire left (dual wield) [Right Bumper] Melee [Right Trigger] Fire weapon/Fire right [Left Stick] Move player (tilt stick)/Crouch (press stick) [Right Stick] Aim (tilt stick)/Zoom (press stick) [D-Pad] Down - Lower/Raise weapon [Start] Pause game [Back] Switch between classic/remastered mode [quote][/quote] [i][u]Features[/i][/u] The main feature would be the new HD remastered campaign, playable in 1-Player solo and 2-Player co-op via splitscreen, system link and Xbox LIVE. It would also feature access to the [b]Nostalgia Map Pack[/b], a collection of 8 maps (sorry, not the magic number 7) brought back from the original [i]Halo 2[/i] game playable through [i]Halo 4[/i] with two maps coming from the end of the original trilogy, [i]Halo 3[/i]. [quote][/quote] [i][u]Nostalgia Map Pack[/i][/u] The [i]Nostalgia Map Pack[/i] would work pretty much the same as the [i]Anniversary Map Pack[/i], with the difference being it no longer has a Firefight map due to Firefight being replaced with Spartan Ops. This means there will two extra War Games maps instead, which would be taken from [i]Halo 3[/i]. The maps in the [i]Nostalgia Map Pack[/i] would include: [i]From Halo 2[/i]: * Coagulation * Lockout (yes, [i]another[/i] lockout remake) * Terminal * Foundation [i]From Halo 3[/i]: * The Pit * Sandtrap (Map list created from research of [i]Halo 2 & 3[/i] favourite maps and are therefore going to have different opinions). [quote][/quote] [i][u]Achievements[/i][/u] There would be achievements [i]only[/i] on the campaign, and would be awarded for accomplishing tasks such as: - Completing missions (any difficulty) - Completing the campaign (separate achievements for each difficulty) - Getting kills with certain weapons - Finding the skulls - Finding certain easter eggs - Completing missions/objectives under difficult circumstance And many others. [quote][/quote] I hope the you all like this idea, it took quite a while to type. I would've liked to have gone into some deeper detail in certain areas, but there isn't an awful lot to say about a game that has already been made! EDIT I've given the thread a complete change to adjust it to a [i]Halo 2: Anniversary[/i] rather than the original idea, [i]Halo 2: HD[/i] which was an XBLA reboot of the current game. Also, note that [i]Halo: CEA[/i] came out 10 years after [i]Halo: CE[/i], so the following that pattern this game would be released in 2014. Please let me know what you think and what could be added/removed - I'm open to suggestions. [Edited on 07.09.2012 11:40 AM PDT]
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