[b]Devices Supported[/b]
[b]Q:Will it work on my iPhone?[/b]
A: No Crimson: Steam Pirates is for all [b]Apple iPad Devices[/b].
[b] Q: All Apple iPad Devices? What does that mean?[/b]
A: This means that this game will run on both Apple iPad versions 1 and 2, there are huge hardware capability differences between them.
[b] Q: Will it come to the smaller iOS devices?[/b]
A: Possibly, the only real issue is controls, due to the smaller screen sizes.
[b]Q:What about Android Tablet support?[/b]
A:
[quote][b]Posted by:[/b] CrazzySnipe55
[url=http://twitter.com/#!/bungieaerospace]Soon[/url][/quote]
If you have any more questions, feel free to ask, I will answer them to the best of my ability. But keep in mind, I am [b]not a bungie employee or on the dev. team for Crimson.[/b]
[url=http://www.bungie.net/Projects/Aerospace/Crimson/content.aspx?link=crimson_about]For more information, CLICK HERE[/url]
[Edited on 08.30.2011 3:38 PM PDT]
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[url=http://twitter.com/#!/bungieaerospace]They said it's gonna be on Android... am I the only one following Aerospace?[/url]
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[quote]Q: Will it come to the smaller iOS devices? A: Probably not, the reason for this is that the smaller iOS devices will not be able to run the game because of their low hardware capabilities in comparison to the iPad 1 and 2.[/quote] Whoever said that? iPhone/iPod Touch have a very powerful processor. Not to mention they can make an alternative version of the game to use different amount of performance made for the iPhone. My understanding is that the game isn't on the iPhone because the controls are too difficult to use for the iPhone. Edit: Also there is a very handy FAQ page already right [url=http://www.bungie.net/Projects/Aerospace/Crimson/content.aspx?link=crimson_about]here.[/url] I don't think another one is very neccesary. [Edited on 08.30.2011 3:28 PM PDT]
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[quote][b]Posted by:[/b] Switchfoot4 [quote]Q: Will it come to the smaller iOS devices? A: Probably not, the reason for this is that the smaller iOS devices will not be able to run the game because of their low hardware capabilities in comparison to the iPad 1 and 2.[/quote] Whoever said that? iPhone/iPod Touch have a very powerful processor. Not to mention they can make an alternative version of the game to use different amount of performance made for the iPhone. My understanding is that the game isn't on the iPhone because the controls are too difficult to use for the iPhone.[/quote] The haAnother reason as well, I haven't played the game myself, I will tonight. The hardware capability of an Ipad and an Iphone, isn't even a comparison, the Ipad has every hardware advantage as well as screen size.
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[quote][b]Posted by:[/b] Switchfoot4 [quote]Q: Will it come to the smaller iOS devices? A: Probably not, the reason for this is that the smaller iOS devices will not be able to run the game because of their low hardware capabilities in comparison to the iPad 1 and 2.[/quote] Whoever said that? iPhone/iPod Touch have a very powerful processor. Not to mention they can make an alternative version of the game to use different amount of performance made for the iPhone. My understanding is that the game isn't on the iPhone because the controls are too difficult to use for the iPhone. Edit: Also there is a very handy FAQ page already right [url=http://www.bungie.net/Projects/Aerospace/Crimson/content.aspx?link=crimson_about]here.[/url] I don't think another one is very neccesary.[/quote] I'm just trying to stop topics being spammed about, ''Why just iPad?'' or '' Android support?''.
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[quote][b]Posted by:[/b] BRADEN OWNZ The haAnother reason as well, I haven't played the game myself, I will tonight. The hardware capability of an Ipad and an Iphone, isn't even a comparison, the Ipad has every hardware advantage as well as screen size.[/quote]The iPad has an A5 1GHz dual core processor, and the iPhone has an A4 1GHz single core processor minus 512k on L2 cache. It's still very powerful for any portable device. Edit: iPad 1 has the same processor and specs as the iPhone 4. Not to mention that you can release two different version games on the iTunes store, one made for the iPhone and one made for the iPad. The only issue real is the use of controls. Not to mention I talked to one of the engineers at Harebrained Schemes, and he pretty much said the only issue is controls. [Edited on 08.30.2011 3:34 PM PDT]
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[quote][b]Posted by:[/b] Switchfoot4 [quote][b]Posted by:[/b] BRADEN OWNZ The haAnother reason as well, I haven't played the game myself, I will tonight. The hardware capability of an Ipad and an Iphone, isn't even a comparison, the Ipad has every hardware advantage as well as screen size.[/quote]The iPad has an A5 1GHz dual core processor, and the iPhone has an A4 1GHz single core processor minus 512k on L2 cache. It's still very powerful for any portable device. Edit: iPad 1 has the same processor and specs as the iPhone 4. Not to mention that you can release two different version games on the iTunes store, one made for the iPhone and one made for the iPad. The only issue real is the use of controls. Not to mention I talked to one of the engineers at Harebrained Schemes, and he pretty much said the only issue is controls.[/quote] Thanks for the info: tis fixed, now iHave to go fix my Dad's iPhone. ( lol)